make llGetObjectPrimCount() return 0 on attachments, as spec

This commit is contained in:
UbitUmarov
2023-06-14 21:57:40 +01:00
parent dc2017b3d9
commit 97b9f64e6d

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@@ -14118,7 +14118,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return 0;
SceneObjectPart part = World.GetSceneObjectPart(id);
if (part == null)
if (part is null || part.ParentGroup.IsAttachment)
return 0;
return part.ParentGroup.PrimCount;