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De-coupling the IClientAPI interface and ClientManager class from the
libsl/libomv Packet, as other client stacks could use other data types to pass packets around. Starting with InPacket() here, more to come.
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@@ -88,7 +88,12 @@ namespace OpenSim.Framework
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}
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}
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public void InPacket(uint circuitCode, Packet packet)
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/// <summary>
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/// Pass incoming packet to client.
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/// </summary>
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/// <param name="circuitCode">uint identifying the connection/client.</param>
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/// <param name="packet">object containing the packet.</param>
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public void InPacket(uint circuitCode, object packet)
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{
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IClientAPI client;
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bool tryGetRet = false;
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