diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index ebf081e69c..fc1369272e 100755 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs @@ -2113,12 +2113,7 @@ namespace OpenSim.Region.Framework.Scenes // PROBABLE END OF FIXME - // Since we copy from a source group that is in selected - // state, but the copy is shown deselected in the viewer, - // We need to clear the selection flag here, else that - // prim never gets persisted at all. The client doesn't - // think it's selected, so it will never send a deselect... - copy.IsSelected = false; + copy.IsSelected = createSelected; if (rot != Quaternion.Identity) copy.UpdateGroupRotationR(rot);