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Revolution is on the roll again! :)
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com>
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@@ -390,11 +390,12 @@ namespace OpenSim.Framework
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+ 0.08f * (float)m_visualparams[(int)VPElement.SHOES_PLATFORM_HEIGHT] / 255.0f // Shoe platform height
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+ 0.07f * (float)m_visualparams[(int)VPElement.SHOES_HEEL_HEIGHT] / 255.0f // Shoe heel height
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+ 0.076f * (float)m_visualparams[(int)VPElement.SHAPE_NECK_LENGTH] / 255.0f; // Neck length
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m_hipOffset = (0.615385f // Half of avatar
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m_hipOffset = (((1.23077f // Half of avatar
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+ 0.516945f * (float)m_visualparams[(int)VPElement.SHAPE_HEIGHT] / 255.0f // Body height
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+ 0.3836f * (float)m_visualparams[(int)VPElement.SHAPE_LEG_LENGTH] / 255.0f // Leg length
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+ 0.08f * (float)m_visualparams[(int)VPElement.SHOES_PLATFORM_HEIGHT] / 255.0f // Shoe platform height
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+ 0.07f * (float)m_visualparams[(int)VPElement.SHOES_HEEL_HEIGHT] / 255.0f // Shoe heel height
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+ 0.3836f * (float)m_visualparams[(int)VPElement.SHAPE_LEG_LENGTH] / 255.0f // Leg length
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- m_avatarHeight / 2) * 0.3f - 0.04f;
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) / 2) - m_avatarHeight / 2) * 0.31f - 0.0425f;
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@@ -152,6 +152,8 @@ namespace OpenSim.Framework
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public delegate void AgentSit(IClientAPI remoteClient, UUID agentID);
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public delegate void LandUndo(IClientAPI remoteClient);
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public delegate void AvatarPickerRequest(IClientAPI remoteClient, UUID agentdata, UUID queryID, string UserQuery);
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public delegate void GrabObject(
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@@ -419,9 +421,9 @@ namespace OpenSim.Framework
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public delegate void AcceptCallingCard(IClientAPI remoteClient, UUID transactionID, UUID folderID);
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public delegate void DeclineCallingCard(IClientAPI remoteClient, UUID transactionID);
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public delegate void SoundTrigger(
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UUID soundId, UUID ownerid, UUID objid, UUID parentid, double Gain, Vector3 Position, UInt64 Handle);
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UUID soundId, UUID ownerid, UUID objid, UUID parentid, double Gain, Vector3 Position, UInt64 Handle, float radius);
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public delegate void StartLure(byte lureType, string message, UUID targetID, IClientAPI client);
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public delegate void TeleportLureRequest(UUID lureID, uint teleportFlags, IClientAPI client);
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@@ -988,6 +990,8 @@ namespace OpenSim.Framework
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event ScriptAnswer OnScriptAnswer;
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event AgentSit OnUndo;
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event AgentSit OnRedo;
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event LandUndo OnLandUndo;
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event ForceReleaseControls OnForceReleaseControls;
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event GodLandStatRequest OnLandStatRequest;
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@@ -358,6 +358,32 @@ namespace OpenSim.Framework
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}
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}
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private int[] _mediaSize = new int[2];
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public int[] MediaSize
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{
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get
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{
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return _mediaSize;
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}
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set
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{
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_mediaSize = value;
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}
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}
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private string _mediaType = "";
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public string MediaType
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{
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get
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{
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return _mediaType;
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}
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set
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{
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_mediaType = value;
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}
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}
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/// <summary>
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/// URL to the shoutcast music stream to play on the parcel
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/// </summary>
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