Revolution is on the roll again! :)

Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events).

Direct flames and kudos to Revolution, please

Signed-off-by: Melanie <melanie@t-data.com>
This commit is contained in:
Revolution
2010-02-14 15:41:57 -06:00
committed by Melanie
parent 45493171b0
commit 9821c4f566
39 changed files with 1430 additions and 226 deletions

View File

@@ -208,6 +208,7 @@ namespace OpenSim.Region.Physics.Manager
public abstract void VehicleFloatParam(int param, float value);
public abstract void VehicleVectorParam(int param, Vector3 value);
public abstract void VehicleRotationParam(int param, Quaternion rotation);
public abstract void VehicleFlags(int param, bool remove);
public abstract void SetVolumeDetect(int param); // Allows the detection of collisions with inherently non-physical prims. see llVolumeDetect for more
@@ -352,6 +353,11 @@ namespace OpenSim.Region.Physics.Manager
}
public override void VehicleFlags(int param, bool remove)
{
}
public override void SetVolumeDetect(int param)
{

View File

@@ -91,7 +91,9 @@ namespace OpenSim.Region.Physics.Manager
BANKING_EFFICIENCY = 38,
BANKING_MIX = 39,
BANKING_TIMESCALE = 40,
REFERENCE_FRAME = 44
REFERENCE_FRAME = 44,
BLOCK_EXIT = 45,
ROLL_FRAME = 46
}
@@ -107,7 +109,13 @@ namespace OpenSim.Region.Physics.Manager
LIMIT_MOTOR_UP = 64,
MOUSELOOK_STEER = 128,
MOUSELOOK_BANK = 256,
CAMERA_DECOUPLED = 512
CAMERA_DECOUPLED = 512,
NO_X = 1024,
NO_Y = 2048,
NO_Z = 4096,
LOCK_HOVER_HEIGHT = 8192,
NO_DEFLECTION = 16392,
LOCK_ROTATION = 32784
}
}