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Revolution is on the roll again! :)
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com>
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@@ -208,6 +208,7 @@ namespace OpenSim.Region.Physics.Manager
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public abstract void VehicleFloatParam(int param, float value);
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public abstract void VehicleVectorParam(int param, Vector3 value);
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public abstract void VehicleRotationParam(int param, Quaternion rotation);
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public abstract void VehicleFlags(int param, bool remove);
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public abstract void SetVolumeDetect(int param); // Allows the detection of collisions with inherently non-physical prims. see llVolumeDetect for more
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@@ -352,6 +353,11 @@ namespace OpenSim.Region.Physics.Manager
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}
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public override void VehicleFlags(int param, bool remove)
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{
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}
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public override void SetVolumeDetect(int param)
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{
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