Revolution is on the roll again! :)

Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events).

Direct flames and kudos to Revolution, please

Signed-off-by: Melanie <melanie@t-data.com>
This commit is contained in:
Revolution
2010-02-14 15:41:57 -06:00
committed by Melanie
parent 45493171b0
commit 9821c4f566
39 changed files with 1430 additions and 226 deletions

View File

@@ -1181,7 +1181,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if ((status & ScriptBaseClass.STATUS_BLOCK_GRAB) == ScriptBaseClass.STATUS_BLOCK_GRAB)
{
NotImplemented("llSetStatus - STATUS_BLOCK_GRAB");
if (value != 0)
m_host.SetBlockGrab(true);
else
m_host.SetBlockGrab(false);
}
if ((status & ScriptBaseClass.STATUS_DIE_AT_EDGE) == ScriptBaseClass.STATUS_DIE_AT_EDGE)
@@ -1194,12 +1197,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if ((status & ScriptBaseClass.STATUS_RETURN_AT_EDGE) == ScriptBaseClass.STATUS_RETURN_AT_EDGE)
{
NotImplemented("llSetStatus - STATUS_RETURN_AT_EDGE");
if (value != 0)
m_host.SetReturnAtEdge(true);
else
m_host.SetReturnAtEdge(false);
}
if ((status & ScriptBaseClass.STATUS_SANDBOX) == ScriptBaseClass.STATUS_SANDBOX)
{
NotImplemented("llSetStatus - STATUS_SANDBOX");
if (value != 0)
m_host.SetStatusSandbox(true);
else
m_host.SetStatusSandbox(false);
}
if (statusrotationaxis != 0)
@@ -1236,8 +1245,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return 0;
case ScriptBaseClass.STATUS_BLOCK_GRAB:
NotImplemented("llGetStatus - STATUS_BLOCK_GRAB");
return 0;
if (m_host.GetBlockGrab())
return 1;
else
return 0;
case ScriptBaseClass.STATUS_DIE_AT_EDGE:
if (m_host.GetDieAtEdge())
@@ -1246,24 +1257,34 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return 0;
case ScriptBaseClass.STATUS_RETURN_AT_EDGE:
NotImplemented("llGetStatus - STATUS_RETURN_AT_EDGE");
return 0;
if (m_host.GetReturnAtEdge())
return 1;
else
return 0;
case ScriptBaseClass.STATUS_ROTATE_X:
NotImplemented("llGetStatus - STATUS_ROTATE_X");
return 0;
if (m_host.GetAxisRotation(2) == 2)
return 1;
else
return 0;
case ScriptBaseClass.STATUS_ROTATE_Y:
NotImplemented("llGetStatus - STATUS_ROTATE_Y");
return 0;
if (m_host.GetAxisRotation(4) == 4)
return 1;
else
return 0;
case ScriptBaseClass.STATUS_ROTATE_Z:
NotImplemented("llGetStatus - STATUS_ROTATE_Z");
return 0;
if (m_host.GetAxisRotation(8) == 8)
return 1;
else
return 0;
case ScriptBaseClass.STATUS_SANDBOX:
NotImplemented("llGetStatus - STATUS_SANDBOX");
return 0;
if (m_host.GetStatusSandbox())
return 1;
else
return 0;
}
return 0;
}
@@ -2201,7 +2222,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
m_host.AddScriptLPS(1);
// send the sound, once, to all clients in range
m_host.SendSound(KeyOrName(sound).ToString(), volume, false, 0);
m_host.SendSound(KeyOrName(sound).ToString(), volume, false, 0, 0, false, false);
}
// Xantor 20080528 we should do this differently.
@@ -2231,42 +2252,98 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public void llLoopSoundMaster(string sound, double volume)
{
m_host.AddScriptLPS(1);
NotImplemented("llLoopSoundMaster");
m_host.ParentGroup.LoopSoundMasterPrim = m_host;
lock (m_host.ParentGroup.LoopSoundSlavePrims)
{
foreach (SceneObjectPart prim in m_host.ParentGroup.LoopSoundSlavePrims)
{
if (prim.Sound != UUID.Zero)
llStopSound();
prim.Sound = KeyOrName(sound);
prim.SoundGain = volume;
prim.SoundFlags = 1; // looping
prim.SoundRadius = 20; // Magic number, 20 seems reasonable. Make configurable?
prim.ScheduleFullUpdate();
prim.SendFullUpdateToAllClients();
}
}
if (m_host.Sound != UUID.Zero)
llStopSound();
m_host.Sound = KeyOrName(sound);
m_host.SoundGain = volume;
m_host.SoundFlags = 1; // looping
m_host.SoundRadius = 20; // Magic number, 20 seems reasonable. Make configurable?
m_host.ScheduleFullUpdate();
m_host.SendFullUpdateToAllClients();
}
public void llLoopSoundSlave(string sound, double volume)
{
m_host.AddScriptLPS(1);
NotImplemented("llLoopSoundSlave");
lock (m_host.ParentGroup.LoopSoundSlavePrims)
{
m_host.ParentGroup.LoopSoundSlavePrims.Add(m_host);
}
}
public void llPlaySoundSlave(string sound, double volume)
{
m_host.AddScriptLPS(1);
NotImplemented("llPlaySoundSlave");
// send the sound, once, to all clients in range
m_host.SendSound(KeyOrName(sound).ToString(), volume, false, 0, 0, true, false);
}
public void llTriggerSound(string sound, double volume)
{
m_host.AddScriptLPS(1);
// send the sound, once, to all clients in range
m_host.SendSound(KeyOrName(sound).ToString(), volume, true, 0);
m_host.SendSound(KeyOrName(sound).ToString(), volume, true, 0, 0, false, false);
}
// Xantor 20080528: Clear prim data of sound instead
public void llStopSound()
{
m_host.AddScriptLPS(1);
m_host.Sound = UUID.Zero;
m_host.SoundGain = 0;
m_host.SoundFlags = 0;
m_host.SoundRadius = 0;
m_host.ScheduleFullUpdate();
m_host.SendFullUpdateToAllClients();
// m_host.SendSound(UUID.Zero.ToString(), 1.0, false, 2);
if (m_host.ParentGroup.LoopSoundSlavePrims.Contains(m_host))
{
if (m_host.ParentGroup.LoopSoundMasterPrim == m_host)
{
foreach (SceneObjectPart part in m_host.ParentGroup.LoopSoundSlavePrims)
{
part.Sound = UUID.Zero;
part.SoundGain = 0;
part.SoundFlags = 0;
part.SoundRadius = 0;
part.ScheduleFullUpdate();
part.SendFullUpdateToAllClients();
}
m_host.ParentGroup.LoopSoundMasterPrim = null;
m_host.ParentGroup.LoopSoundSlavePrims.Clear();
}
else
{
m_host.Sound = UUID.Zero;
m_host.SoundGain = 0;
m_host.SoundFlags = 0;
m_host.SoundRadius = 0;
m_host.ScheduleFullUpdate();
m_host.SendFullUpdateToAllClients();
}
}
else
{
m_host.Sound = UUID.Zero;
m_host.SoundGain = 0;
m_host.SoundFlags = 0;
m_host.SoundRadius = 0;
m_host.ScheduleFullUpdate();
m_host.SendFullUpdateToAllClients();
}
}
public void llPreloadSound(string sound)
@@ -2660,8 +2737,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public void llLookAt(LSL_Vector target, double strength, double damping)
{
// partial implementation, rotates objects correctly but does not apply strength or damping attributes
m_host.AddScriptLPS(1);
// Determine where we are looking from
LSL_Vector from = llGetPos();
@@ -2681,9 +2756,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
// the angles of rotation in radians into rotation value
LSL_Types.Quaternion rot = llEuler2Rot(angle);
Quaternion rotation = new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s);
m_host.startLookAt(rotation, (float)damping, (float)strength);
// Orient the object to the angle calculated
llSetRot(rot);
//llSetRot(rot);
}
public void llStopLookAt()
@@ -3045,8 +3121,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public void llRotLookAt(LSL_Rotation target, double strength, double damping)
{
m_host.AddScriptLPS(1);
// NotImplemented("llRotLookAt");
m_host.RotLookAt(Rot2Quaternion(target), (float)strength, (float)damping);
Quaternion rot = new Quaternion((float)target.x, (float)target.y, (float)target.z, (float)target.s);
m_host.RotLookAt(rot, (float)strength, (float)damping);
}
public LSL_Integer llStringLength(string str)
@@ -3144,13 +3220,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public void llPointAt(LSL_Vector pos)
{
m_host.AddScriptLPS(1);
NotImplemented("llPointAt");
ScenePresence Owner = World.GetScenePresence(m_host.UUID);
LSL_Rotation rot = llEuler2Rot(pos);
Owner.PreviousRotation = Owner.Rotation;
Owner.Rotation = (new Quaternion((float)rot.x,(float)rot.y,(float)rot.z,(float)rot.s));
}
public void llStopPointAt()
{
m_host.AddScriptLPS(1);
NotImplemented("llStopPointAt");
ScenePresence Owner = m_host.ParentGroup.Scene.GetScenePresence(m_host.OwnerID);
Owner.Rotation = Owner.PreviousRotation;
}
public void llTargetOmega(LSL_Vector axis, double spinrate, double gain)
@@ -3946,8 +4026,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public void llCollisionSound(string impact_sound, double impact_volume)
{
m_host.AddScriptLPS(1);
//NotImplemented("llCollisionSound");
// TODO: Parameter check logic required.
UUID soundId = UUID.Zero;
if (!UUID.TryParse(impact_sound, out soundId))
@@ -4535,8 +4613,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public LSL_Vector llGetCenterOfMass()
{
m_host.AddScriptLPS(1);
NotImplemented("llGetCenterOfMass");
return new LSL_Vector();
Vector3 center = m_host.GetGeometricCenter();
return new LSL_Vector(center.X,center.Y,center.Z);
}
public LSL_List llListSort(LSL_List src, int stride, int ascending)
@@ -5269,8 +5347,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
flags |= ScriptBaseClass.AGENT_SITTING;
}
//NotImplemented("llGetAgentInfo");
return flags;
}
@@ -5353,7 +5429,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
LSL_Vector bottom_south_west)
{
m_host.AddScriptLPS(1);
NotImplemented("llTriggerSoundLimited");
float radius1 = (float)llVecDist(llGetPos(), top_north_east);
float radius2 = (float)llVecDist(llGetPos(), bottom_south_west);
float radius = Math.Abs(radius1 - radius2);
m_host.SendSound(KeyOrName(sound).ToString(), volume, true, 0, radius, false, false);
}
public void llEjectFromLand(string pest)
@@ -5892,7 +5971,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public void llGroundRepel(double height, int water, double tau)
{
m_host.AddScriptLPS(1);
NotImplemented("llGroundRepel");
if (m_host.PhysActor != null)
{
float ground = (float)llGround(new LSL_Types.Vector3(0, 0, 0));
float waterLevel = (float)llWater(new LSL_Types.Vector3(0, 0, 0));
PIDHoverType hoverType = PIDHoverType.Ground;
if (water != 0)
{
hoverType = PIDHoverType.GroundAndWater;
if (ground < waterLevel)
height += waterLevel;
else
height += ground;
}
else
{
height += ground;
}
m_host.SetHoverHeight((float)height, hoverType, (float)tau);
}
}
protected UUID GetTaskInventoryItem(string name)
@@ -6021,13 +6119,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public void llSetVehicleFlags(int flags)
{
m_host.AddScriptLPS(1);
NotImplemented("llSetVehicleFlags");
if (m_host.ParentGroup != null)
{
if (!m_host.ParentGroup.IsDeleted)
{
m_host.ParentGroup.RootPart.SetVehicleFlags(flags, false);
}
}
}
public void llRemoveVehicleFlags(int flags)
{
m_host.AddScriptLPS(1);
NotImplemented("llRemoveVehicleFlags");
if (m_host.ParentGroup != null)
{
if (!m_host.ParentGroup.IsDeleted)
{
m_host.ParentGroup.RootPart.SetVehicleFlags(flags, true);
}
}
}
public void llSitTarget(LSL_Vector offset, LSL_Rotation rot)
@@ -7049,7 +7159,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public void llRemoteDataSetRegion()
{
m_host.AddScriptLPS(1);
NotImplemented("llRemoteDataSetRegion");
Deprecated("llRemoteDataSetRegion");
}
public LSL_Float llLog10(double val)
@@ -8081,7 +8191,39 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public void llSetInventoryPermMask(string item, int mask, int value)
{
m_host.AddScriptLPS(1);
NotImplemented("llSetInventoryPermMask");
if (m_ScriptEngine.Config.GetBoolean("AllowGodFunctions", false))
{
if (World.Permissions.CanRunConsoleCommand(m_host.OwnerID))
{
lock (m_host.TaskInventory)
{
foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory)
{
if (inv.Value.Name == item)
{
switch (mask)
{
case 0:
inv.Value.BasePermissions = (uint)value;
break;
case 1:
inv.Value.CurrentPermissions = (uint)value;
break;
case 2:
inv.Value.GroupPermissions = (uint)value;
break;
case 3:
inv.Value.EveryonePermissions = (uint)value;
break;
case 4:
inv.Value.NextPermissions = (uint)value;
break;
}
}
}
}
}
}
}
public LSL_String llGetInventoryCreator(string item)
@@ -8515,6 +8657,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
// we send to all
landData.MediaID = new UUID(texture);
landData.MediaAutoScale = autoAlign ? (byte)1 : (byte)0;
landData.MediaSize[0] = width;
landData.MediaSize[1] = height;
landData.MediaType = mediaType;
// do that one last, it will cause a ParcelPropertiesUpdate
landObject.SetMediaUrl(url);
@@ -8574,11 +8719,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
m_host.AddScriptLPS(1);
LSL_List list = new LSL_List();
//TO DO: make the implementation for the missing commands
//PARCEL_MEDIA_COMMAND_TEXTURE key uuid Use this to get or set the parcel's media texture.
//PARCEL_MEDIA_COMMAND_URL string url Used to get or set the parcel's media url.
//PARCEL_MEDIA_COMMAND_TYPE string mime_type Use this to get or set the parcel media MIME type (e.g. "text/html"). (1.19.1 RC0 or later)
//PARCEL_MEDIA_COMMAND_SIZE integer x, integer y Use this to get or set the parcel media pixel resolution. (1.19.1 RC0 or later)
//PARCEL_MEDIA_COMMAND_DESC string desc Use this to get or set the parcel media description. (1.19.1 RC0 or later)
//PARCEL_MEDIA_COMMAND_LOOP_SET float loop Use this to get or set the parcel's media loop duration. (1.19.1 RC0 or later)
for (int i = 0; i < aList.Data.Length; i++)
{
@@ -8596,6 +8736,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
case ParcelMediaCommandEnum.Texture:
list.Add(new LSL_String(World.GetLandData(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).MediaID.ToString()));
break;
case ParcelMediaCommandEnum.Type:
list.Add(new LSL_String(World.GetLandData(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).MediaType));
break;
case ParcelMediaCommandEnum.Size:
list.Add(new LSL_String(World.GetLandData(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).MediaSize[0]));
list.Add(new LSL_String(World.GetLandData(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).MediaSize[1]));
break;
default:
ParcelMediaCommandEnum mediaCommandEnum = ParcelMediaCommandEnum.Url;
NotImplemented("llParcelMediaQuery parameter do not supported yet: " + Enum.Parse(mediaCommandEnum.GetType() , aList.Data[i].ToString()).ToString());

View File

@@ -160,6 +160,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
public const int VEHICLE_BANKING_MIX = 39;
public const int VEHICLE_BANKING_TIMESCALE = 40;
public const int VEHICLE_REFERENCE_FRAME = 44;
public const int VEHICLE_RANGE_BLOCK = 45;
public const int VEHICLE_ROLL_FRAME = 46;
public const int VEHICLE_FLAG_NO_DEFLECTION_UP = 1;
public const int VEHICLE_FLAG_LIMIT_ROLL_ONLY = 2;
public const int VEHICLE_FLAG_HOVER_WATER_ONLY = 4;
@@ -170,6 +172,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
public const int VEHICLE_FLAG_MOUSELOOK_STEER = 128;
public const int VEHICLE_FLAG_MOUSELOOK_BANK = 256;
public const int VEHICLE_FLAG_CAMERA_DECOUPLED = 512;
public const int VEHICLE_FLAG_NO_X = 1024;
public const int VEHICLE_FLAG_NO_Y = 2048;
public const int VEHICLE_FLAG_NO_Z = 4096;
public const int VEHICLE_FLAG_LOCK_HOVER_HEIGHT = 8192;
public const int VEHICLE_FLAG_NO_DEFLECTION = 16392;
public const int VEHICLE_FLAG_LOCK_ROTATION = 32784;
public const int INVENTORY_ALL = -1;
public const int INVENTORY_NONE = -1;