mirror of
https://github.com/opensim/opensim.git
synced 2026-08-01 06:06:06 +08:00
Merge branch 'master' into httptests
This commit is contained in:
@@ -2664,13 +2664,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
private LSL_Key NpcCreate(
|
||||
string firstname, string lastname, LSL_Vector position, string notecard, bool owned, bool senseAsAgent, bool hostGroupID)
|
||||
{
|
||||
|
||||
if (!World.Permissions.CanRezObject(1, m_host.OwnerID, new Vector3((float)position.x, (float)position.y, (float)position.z)))
|
||||
{
|
||||
OSSLError("no permission to rez NPC at requested location");
|
||||
return new LSL_Key(UUID.Zero.ToString());
|
||||
}
|
||||
|
||||
INPCModule module = World.RequestModuleInterface<INPCModule>();
|
||||
if(module == null)
|
||||
new LSL_Key(UUID.Zero.ToString());
|
||||
{
|
||||
OSSLError("NPC module not enabled");
|
||||
return new LSL_Key(UUID.Zero.ToString());
|
||||
}
|
||||
|
||||
string groupTitle = String.Empty;
|
||||
UUID groupID = UUID.Zero;
|
||||
@@ -3878,11 +3883,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
m_host.AddScriptLPS(1);
|
||||
|
||||
UUID targetUUID;
|
||||
if(!UUID.TryParse(avatar.ToString(), out targetUUID))
|
||||
return;
|
||||
|
||||
if(targetUUID == UUID.Zero)
|
||||
return;
|
||||
|
||||
ScenePresence target;
|
||||
if(!World.TryGetScenePresence(targetUUID, out target))
|
||||
return;
|
||||
|
||||
if (attachmentPoints.Length >= 1 && UUID.TryParse(avatar.ToString(), out targetUUID) && World.TryGetScenePresence(targetUUID, out target))
|
||||
if(target.IsDeleted || target.IsInTransit)
|
||||
return;
|
||||
|
||||
List<int> aps = new List<int>();
|
||||
if(attachmentPoints.Length != 0)
|
||||
{
|
||||
List<int> aps = new List<int>();
|
||||
foreach (object point in attachmentPoints.Data)
|
||||
{
|
||||
int ipoint;
|
||||
@@ -3891,115 +3907,76 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
aps.Add(ipoint);
|
||||
}
|
||||
}
|
||||
|
||||
List<SceneObjectGroup> attachments = new List<SceneObjectGroup>();
|
||||
|
||||
bool msgAll = aps.Contains(ScriptBaseClass.OS_ATTACH_MSG_ALL);
|
||||
bool invertPoints = (options & ScriptBaseClass.OS_ATTACH_MSG_INVERT_POINTS) != 0;
|
||||
|
||||
if (msgAll && invertPoints)
|
||||
{
|
||||
// parsing failed
|
||||
if(aps.Count != attachmentPoints.Length)
|
||||
return;
|
||||
}
|
||||
else if (msgAll || invertPoints)
|
||||
{
|
||||
attachments = target.GetAttachments();
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (int point in aps)
|
||||
{
|
||||
if (point > 0)
|
||||
{
|
||||
attachments.AddRange(target.GetAttachments((uint)point));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// if we have no attachments at this point, exit now
|
||||
if (attachments.Count == 0)
|
||||
{
|
||||
List<SceneObjectGroup> attachments = new List<SceneObjectGroup>();
|
||||
|
||||
bool msgAll;
|
||||
bool invertPoints = (options & ScriptBaseClass.OS_ATTACH_MSG_INVERT_POINTS) != 0;
|
||||
|
||||
if(aps.Count == 0)
|
||||
{
|
||||
if(!invertPoints)
|
||||
return;
|
||||
}
|
||||
msgAll = true;
|
||||
invertPoints = false;
|
||||
}
|
||||
else
|
||||
msgAll = aps.Contains(ScriptBaseClass.OS_ATTACH_MSG_ALL);
|
||||
|
||||
List<SceneObjectGroup> ignoreThese = new List<SceneObjectGroup>();
|
||||
if (msgAll && invertPoints)
|
||||
return;
|
||||
|
||||
if (invertPoints)
|
||||
if (msgAll || invertPoints)
|
||||
{
|
||||
attachments = target.GetAttachments();
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (int point in aps)
|
||||
{
|
||||
foreach (SceneObjectGroup attachment in attachments)
|
||||
if (point > 0)
|
||||
{
|
||||
if (aps.Contains((int)attachment.AttachmentPoint))
|
||||
{
|
||||
ignoreThese.Add(attachment);
|
||||
}
|
||||
attachments.AddRange(target.GetAttachments((uint)point));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
foreach (SceneObjectGroup attachment in ignoreThese)
|
||||
{
|
||||
attachments.Remove(attachment);
|
||||
}
|
||||
ignoreThese.Clear();
|
||||
// if we have no attachments at this point, exit now
|
||||
if (attachments.Count == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// if inverting removed all attachments to check, exit now
|
||||
if (attachments.Count < 1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
bool optionObjCreator = (options &
|
||||
ScriptBaseClass.OS_ATTACH_MSG_OBJECT_CREATOR) != 0;
|
||||
bool optionScriptCreator = (options &
|
||||
ScriptBaseClass.OS_ATTACH_MSG_SCRIPT_CREATOR) != 0;
|
||||
|
||||
if ((options & ScriptBaseClass.OS_ATTACH_MSG_OBJECT_CREATOR) != 0)
|
||||
{
|
||||
foreach (SceneObjectGroup attachment in attachments)
|
||||
{
|
||||
if (attachment.RootPart.CreatorID != m_host.CreatorID)
|
||||
{
|
||||
ignoreThese.Add(attachment);
|
||||
}
|
||||
}
|
||||
UUID hostCreatorID = m_host.CreatorID;
|
||||
UUID itemCreatorID = m_item.CreatorID;
|
||||
|
||||
foreach (SceneObjectGroup attachment in ignoreThese)
|
||||
{
|
||||
attachments.Remove(attachment);
|
||||
}
|
||||
ignoreThese.Clear();
|
||||
foreach (SceneObjectGroup sog in attachments)
|
||||
{
|
||||
if(sog.IsDeleted || sog.inTransit)
|
||||
continue;
|
||||
|
||||
// if filtering by same object creator removed all
|
||||
// attachments to check, exit now
|
||||
if (attachments.Count == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (invertPoints && aps.Contains((int)sog.AttachmentPoint))
|
||||
continue;
|
||||
|
||||
if ((options & ScriptBaseClass.OS_ATTACH_MSG_SCRIPT_CREATOR) != 0)
|
||||
{
|
||||
foreach (SceneObjectGroup attachment in attachments)
|
||||
{
|
||||
if (attachment.RootPart.CreatorID != m_item.CreatorID)
|
||||
{
|
||||
ignoreThese.Add(attachment);
|
||||
}
|
||||
}
|
||||
UUID CreatorID = sog.RootPart.CreatorID;
|
||||
if (optionObjCreator && CreatorID != hostCreatorID)
|
||||
continue;
|
||||
|
||||
foreach (SceneObjectGroup attachment in ignoreThese)
|
||||
{
|
||||
attachments.Remove(attachment);
|
||||
}
|
||||
ignoreThese.Clear();
|
||||
if (optionScriptCreator && CreatorID != itemCreatorID)
|
||||
continue;
|
||||
|
||||
// if filtering by object creator must match originating
|
||||
// script creator removed all attachments to check,
|
||||
// exit now
|
||||
if (attachments.Count == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
foreach (SceneObjectGroup attachment in attachments)
|
||||
{
|
||||
MessageObject(attachment.RootPart.UUID, message);
|
||||
}
|
||||
SceneObjectPart[] parts = sog.Parts;
|
||||
foreach(SceneObjectPart p in parts)
|
||||
MessageObject(p.UUID, message);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user