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Merge branch 'master' into careminster-presence-refactor
This commit is contained in:
@@ -48,6 +48,7 @@ namespace OpenSim.Data
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{
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UserAccountData[] Get(string[] fields, string[] values);
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bool Store(UserAccountData data);
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bool Delete(string field, string val);
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UserAccountData[] GetUsers(UUID scopeID, string query);
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}
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}
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193
OpenSim/Data/Null/NullInventoryData.cs
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193
OpenSim/Data/Null/NullInventoryData.cs
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@@ -0,0 +1,193 @@
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using System;
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using System.Collections.Generic;
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using OpenMetaverse;
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using OpenSim.Framework;
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namespace OpenSim.Data.Null
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{
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/// <summary>
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/// This class is completely null.
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/// </summary>
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public class NullInventoryData : IInventoryDataPlugin
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{
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public string Version { get { return "1.0.0.0"; } }
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public void Initialise()
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{
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}
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public void Dispose()
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{
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// Do nothing.
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}
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public string Name
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{
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get { return "Null Inventory Data Interface"; }
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}
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public void Initialise(string connect)
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{
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}
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/// <summary>
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/// Returns all descendent folders of this folder. Does not return the parent folder itself.
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/// </summary>
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/// <param name="parentID">The folder to get subfolders for</param>
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/// <returns>A list of inventory folders</returns>
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public List<InventoryFolderBase> getFolderHierarchy(UUID parentID)
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{
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return new List<InventoryFolderBase>();
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}
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/// <summary>
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/// Returns a list of inventory items contained within the specified folder
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/// </summary>
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/// <param name="folderID">The UUID of the target folder</param>
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/// <returns>A List of InventoryItemBase items</returns>
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public List<InventoryItemBase> getInventoryInFolder(UUID folderID)
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{
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return new List<InventoryItemBase>();
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}
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/// <summary>
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/// Returns a list of the root folders within a users inventory
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/// </summary>
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/// <param name="user">The user whos inventory is to be searched</param>
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/// <returns>A list of folder objects</returns>
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public List<InventoryFolderBase> getUserRootFolders(UUID user)
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{
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return new List<InventoryFolderBase>();
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}
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/// <summary>
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/// Returns the users inventory root folder.
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/// </summary>
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/// <param name="user">The UUID of the user who is having inventory being returned</param>
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/// <returns>Root inventory folder, null if no root inventory folder was found</returns>
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public InventoryFolderBase getUserRootFolder(UUID user)
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{
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return null;
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}
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/// <summary>
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/// Returns a list of inventory folders contained in the folder 'parentID'
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/// </summary>
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/// <param name="parentID">The folder to get subfolders for</param>
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/// <returns>A list of inventory folders</returns>
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public List<InventoryFolderBase> getInventoryFolders(UUID parentID)
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{
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return new List<InventoryFolderBase>();
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}
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/// <summary>
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/// Returns an inventory item by its UUID
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/// </summary>
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/// <param name="item">The UUID of the item to be returned</param>
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/// <returns>A class containing item information</returns>
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public InventoryItemBase getInventoryItem(UUID item)
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{
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return null;
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}
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/// <summary>
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/// Returns a specified inventory folder by its UUID
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/// </summary>
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/// <param name="folder">The UUID of the folder to be returned</param>
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/// <returns>A class containing folder information</returns>
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public InventoryFolderBase getInventoryFolder(UUID folder)
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{
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return null;
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}
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/// <summary>
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/// Creates a new inventory item based on item
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/// </summary>
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/// <param name="item">The item to be created</param>
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public void addInventoryItem(InventoryItemBase item)
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{
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}
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/// <summary>
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/// Updates an inventory item with item (updates based on ID)
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/// </summary>
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/// <param name="item">The updated item</param>
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public void updateInventoryItem(InventoryItemBase item)
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{
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="item"></param>
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public void deleteInventoryItem(UUID item)
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{
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="item"></param>
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public InventoryItemBase queryInventoryItem(UUID item)
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{
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return null;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="item"></param>
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public InventoryFolderBase queryInventoryFolder(UUID folder)
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{
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return null;
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}
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/// <summary>
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/// Adds a new folder specified by folder
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/// </summary>
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/// <param name="folder">The inventory folder</param>
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public void addInventoryFolder(InventoryFolderBase folder)
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{
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}
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/// <summary>
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/// Updates a folder based on its ID with folder
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/// </summary>
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/// <param name="folder">The inventory folder</param>
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public void updateInventoryFolder(InventoryFolderBase folder)
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{
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}
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/// <summary>
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/// Updates a folder based on its ID with folder
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/// </summary>
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/// <param name="folder">The inventory folder</param>
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public void moveInventoryFolder(InventoryFolderBase folder)
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{
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}
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/// <summary>
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/// Deletes a folder. Thie will delete both the folder itself and its contents (items and descendent folders)
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/// </summary>
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/// <param name="folder">The id of the folder</param>
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public void deleteInventoryFolder(UUID folder)
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{
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}
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/// <summary>
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/// Returns all activated gesture-items in the inventory of the specified avatar.
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/// </summary>
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/// <param name="avatarID">
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/// The <see cref="UUID"/> of the avatar
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/// </param>
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/// <returns>
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/// The list of gestures (<see cref="InventoryItemBase"/>s)
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/// </returns>
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public List<InventoryItemBase> fetchActiveGestures(UUID avatarID)
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{
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return new List<InventoryItemBase>();
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}
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}
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}
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@@ -135,5 +135,26 @@ namespace OpenSim.Data.Null
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return result;
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}
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public bool Delete(string field, string val)
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{
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// Only delete by PrincipalID
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if (field.Equals("PrincipalID"))
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{
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UUID uuid = UUID.Zero;
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if (UUID.TryParse(val, out uuid) && m_DataByUUID.ContainsKey(uuid))
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{
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UserAccountData account = m_DataByUUID[uuid];
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m_DataByUUID.Remove(uuid);
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if (m_DataByName.ContainsKey(account.FirstName + " " + account.LastName))
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m_DataByName.Remove(account.FirstName + " " + account.LastName);
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if (account.Data.ContainsKey("Email") && account.Data["Email"] != string.Empty && m_DataByEmail.ContainsKey(account.Data["Email"]))
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m_DataByEmail.Remove(account.Data["Email"]);
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return true;
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}
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}
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return false;
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}
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}
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}
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@@ -2,7 +2,7 @@
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-- useraccounts table
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CREATE TABLE UserAccounts (
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PrincipalID CHAR(36) NOT NULL,
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PrincipalID CHAR(36) primary key,
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ScopeID CHAR(36) NOT NULL,
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FirstName VARCHAR(64) NOT NULL,
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LastName VARCHAR(64) NOT NULL,
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@@ -137,7 +137,7 @@ namespace OpenSim.Data.SQLite
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cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local));
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cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary));
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cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data));
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cmd.ExecuteNonQuery();
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}
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}
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@@ -235,7 +235,7 @@ namespace OpenSim.Data.SQLite
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if (System.Environment.TickCount - m_LastExpire > 30000)
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DoExpire();
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SqliteCommand cmd = new SqliteCommand("update tokens set validity = datetime('now, 'localtime', '+" + lifetime.ToString() +
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SqliteCommand cmd = new SqliteCommand("update tokens set validity = datetime('now', 'localtime', '+" + lifetime.ToString() +
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" minutes') where UUID = '" + principalID.ToString() + "' and token = '" + token + "' and validity > datetime('now', 'localtime')");
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if (ExecuteNonQuery(cmd, m_Connection) > 0)
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@@ -66,7 +66,7 @@ namespace OpenSim.Data.SQLite
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if (words.Length == 1)
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{
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cmd.CommandText = String.Format("select * from {0} where ScopeID='{1}' or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like '{2}%' or LastName like '{2}%')",
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cmd.CommandText = String.Format("select * from {0} where (ScopeID='{1}' or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like '{2}%' or LastName like '{2}%')",
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m_Realm, scopeID.ToString(), words[0]);
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}
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else
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