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Merge branch 'master' into careminster-presence-refactor
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@@ -467,9 +467,7 @@ namespace OpenSim.Region.Framework.Scenes
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{
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SceneObjectGroup group = GetGroupByPrim(objectLocalID);
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if (group != null)
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{
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m_parentScene.DetachSingleAttachmentToGround(group.UUID, remoteClient);
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}
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m_parentScene.AttachmentsModule.DetachSingleAttachmentToGround(group.UUID, remoteClient);
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}
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protected internal void DetachObject(uint objectLocalID, IClientAPI remoteClient)
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@@ -1781,6 +1779,7 @@ namespace OpenSim.Region.Framework.Scenes
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copy.CreateScriptInstances(0, false, m_parentScene.DefaultScriptEngine, 0);
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copy.HasGroupChanged = true;
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copy.ScheduleGroupForFullUpdate();
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copy.ResumeScripts();
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// required for physics to update it's position
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copy.AbsolutePosition = copy.AbsolutePosition;
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