mirror of
https://github.com/opensim/opensim.git
synced 2026-08-05 00:46:02 +08:00
Mantis#1447. Thank you kindly, Kinoc for a patch that:
llKey2Name fix to show avatar name instead of "Basic Entity" One line fix. Replaces "presence.Name" => "presence.ControllingClient.Name" to return avatar's name.
This commit is contained in:
@@ -3692,12 +3692,13 @@ namespace OpenSim.Region.ScriptEngine.Common
|
||||
if (LLUUID.TryParse(id,out key))
|
||||
{
|
||||
ScenePresence presence = World.GetScenePresence(key);
|
||||
|
||||
|
||||
if (presence != null)
|
||||
{
|
||||
return presence.Name;
|
||||
return presence.ControllingClient.Name;
|
||||
//return presence.Name;
|
||||
}
|
||||
|
||||
|
||||
if (World.GetSceneObjectPart(key) != null)
|
||||
{
|
||||
return World.GetSceneObjectPart(key).Name;
|
||||
|
||||
Reference in New Issue
Block a user