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Fixed inverted map texture problem.
Added(from trunk) the loading of terrain files defined in the region.xml files.
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@@ -39,13 +39,13 @@ namespace OpenSim.LocalCommunications
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{
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public class CommunicationsLocal : CommunicationsManager
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{
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public LocalBackEndServices SandManager = new LocalBackEndServices();
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public LocalBackEndServices SandBoxManager = new LocalBackEndServices();
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public CommunicationsLocal()
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{
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UserServer = null;
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GridServer = SandManager;
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InterRegion = SandManager;
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GridServer = SandBoxManager;
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InterRegion = SandBoxManager;
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}
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}
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}
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