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* Make sure that deleted objects do not send further object updates to the client
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@@ -131,7 +131,7 @@ namespace OpenSim.Region.Environment.Scenes
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}
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catch (Exception e)
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{
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m_log.DebugFormat("Exception background deleting object: " +e);
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m_log.DebugFormat("Exception background deleting object: " + e);
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}
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return true;
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