Mantis#1899. Thank you kindly, Cmickeyb for a patch that:

attached are some patches to either comment out direct 
console writes or to convert them to log writes
This commit is contained in:
Charles Krinke
2008-08-07 15:12:33 +00:00
parent b72cc7df01
commit 9a8569160f
3 changed files with 11 additions and 11 deletions

View File

@@ -188,14 +188,14 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
public void OnRezScript(uint localID, LLUUID itemID, string script, int startParam, bool postOnRez)
{
Console.WriteLine("OnRezScript localID: " + localID + " LLUID: " + itemID.ToString() + " Size: " +
myScriptEngine.Log.Debug("OnRezScript localID: " + localID + " LLUID: " + itemID.ToString() + " Size: " +
script.Length);
myScriptEngine.m_ScriptManager.StartScript(localID, itemID, script, startParam, postOnRez);
}
public void OnRemoveScript(uint localID, LLUUID itemID)
{
Console.WriteLine("OnRemoveScript localID: " + localID + " LLUID: " + itemID.ToString());
myScriptEngine.Log.Debug("OnRemoveScript localID: " + localID + " LLUID: " + itemID.ToString());
myScriptEngine.m_ScriptManager.StopScript(
localID,
itemID