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* refactor: move estate dialog to DialogModule
* This appeared only to be implemented for the region, and doesn't currently seem to work anyway
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@@ -90,6 +90,19 @@ namespace OpenSim.Region.Environment.Interfaces
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/// <param name="fromAvatarID">The user sending the message</param>
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/// <param name="fromAvatarName">The name of the user doing the sending</param>
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/// <param name="message">The message being sent to the user</param>
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void SendNotificationToUsersInRegion(UUID fromAvatarID, string fromAvatarName, string message);
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void SendNotificationToUsersInRegion(UUID fromAvatarID, string fromAvatarName, string message);
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/// <summary>
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/// Send a notification to all users in the estate. This notification should remain around until the
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/// user explicitly dismisses it.
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/// </summary>
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///
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/// On the Linden Labs Second Client (as of 1.21), this is a big blue box message on the upper right of the
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/// screen.
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///
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/// <param name="fromAvatarID">The user sending the message</param>
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/// <param name="fromAvatarName">The name of the user doing the sending</param>
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/// <param name="message">The message being sent to the user</param>
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void SendNotificationToUsersInEstate(UUID fromAvatarID, string fromAvatarName, string message);
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}
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}
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