* refactor: move estate dialog to DialogModule

* This appeared only to be implemented for the region, and doesn't currently seem to work anyway
This commit is contained in:
Justin Clarke Casey
2009-01-08 19:05:22 +00:00
parent 17f783457b
commit 9a97a6866f
3 changed files with 31 additions and 5 deletions

View File

@@ -90,6 +90,19 @@ namespace OpenSim.Region.Environment.Interfaces
/// <param name="fromAvatarID">The user sending the message</param>
/// <param name="fromAvatarName">The name of the user doing the sending</param>
/// <param name="message">The message being sent to the user</param>
void SendNotificationToUsersInRegion(UUID fromAvatarID, string fromAvatarName, string message);
void SendNotificationToUsersInRegion(UUID fromAvatarID, string fromAvatarName, string message);
/// <summary>
/// Send a notification to all users in the estate. This notification should remain around until the
/// user explicitly dismisses it.
/// </summary>
///
/// On the Linden Labs Second Client (as of 1.21), this is a big blue box message on the upper right of the
/// screen.
///
/// <param name="fromAvatarID">The user sending the message</param>
/// <param name="fromAvatarName">The name of the user doing the sending</param>
/// <param name="message">The message being sent to the user</param>
void SendNotificationToUsersInEstate(UUID fromAvatarID, string fromAvatarName, string message);
}
}