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* refactor: move estate dialog to DialogModule
* This appeared only to be implemented for the region, and doesn't currently seem to work anyway
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@@ -99,7 +99,15 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Dialog
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if (!presence.IsChildAgent)
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presence.ControllingClient.SendAlertMessage(message);
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}
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}
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}
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public void SendNotificationToUsersInEstate(
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UUID fromAvatarID, string fromAvatarName, string message)
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{
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// TODO: This does not yet do what it says on the tin - it only sends the message to users in the same
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// region as the sending avatar.
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SendNotificationToUsersInRegion(fromAvatarID, fromAvatarName, message);
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}
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public void SendNotificationToUsersInRegion(
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UUID fromAvatarID, string fromAvatarName, string message)
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