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store kfm on inventory. this may still be a bit confusing on rez
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@@ -657,6 +657,9 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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if(!m_scene.IsRunning)
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return sog;
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if (root.KeyframeMotion != null)
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root.KeyframeMotion.StartCrossingCheck();
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