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Make friend notifies and closing child agents async because both can
block the heartbeat thread if the sim being contacted is unresponsive
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@@ -3432,7 +3432,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// <param name="e"></param>
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public void PhysicsCollisionUpdate(EventArgs e)
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{
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if (IsChildAgent)
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if (IsChildAgent || Animator == null)
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return;
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//if ((Math.Abs(Velocity.X) > 0.1e-9f) || (Math.Abs(Velocity.Y) > 0.1e-9f))
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