refactor: rename some AssetHelpers.CreateAsset() methods to CreateNotecardAsset()

This commit is contained in:
Justin Clark-Casey (justincc)
2011-10-22 00:13:46 +01:00
parent a1f05a289d
commit 9b3bbedeea
4 changed files with 10 additions and 10 deletions

View File

@@ -104,7 +104,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
// We also need to add the texture to the asset service, otherwise the AvatarFactoryModule will tell
// ScenePresence.SendInitialData() to reset our entire appearance.
scene.AssetService.Store(AssetHelpers.CreateAsset(originalFace8TextureId));
scene.AssetService.Store(AssetHelpers.CreateNotecardAsset(originalFace8TextureId));
afm.SetAppearance(sp, originalTe, null);