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* Optimized usings (the 'LL ate my scripts' commit)
* added some licensing info
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@@ -25,22 +25,9 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using libsecondlife;
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using libsecondlife.Packets;
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using Nwc.XmlRpc;
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using System.Net;
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using System.Net.Sockets;
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using System.IO;
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using System.Threading;
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using System.Timers;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Inventory;
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using OpenSim.Framework.Utilities;
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using OpenSim.Assets;
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using OpenSim.Framework.Console;
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namespace OpenSim.Region.ClientStack
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{
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@@ -55,7 +42,7 @@ namespace OpenSim.Region.ClientStack
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protected virtual bool Logout(ClientView simClient, Packet packet)
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{
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OpenSim.Framework.Console.MainLog.Instance.Verbose( "OpenSimClient.cs:ProcessInPacket() - Got a logout request");
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MainLog.Instance.Verbose( "OpenSimClient.cs:ProcessInPacket() - Got a logout request");
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//send reply to let the client logout
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LogoutReplyPacket logReply = new LogoutReplyPacket();
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logReply.AgentData.AgentID = this.AgentID;
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@@ -120,7 +107,7 @@ namespace OpenSim.Region.ClientStack
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{
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if (OnUpdatePrimPosition != null)
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{
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libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0);
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LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0);
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OnUpdatePrimPosition(multipleupdate.ObjectData[i].ObjectLocalID, pos, this);
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}
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//should update stored position of the prim
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@@ -129,7 +116,7 @@ namespace OpenSim.Region.ClientStack
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{
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if (OnUpdatePrimRotation != null)
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{
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libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true);
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LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true);
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OnUpdatePrimRotation(multipleupdate.ObjectData[i].ObjectLocalID, rot, this);
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}
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}
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@@ -137,7 +124,7 @@ namespace OpenSim.Region.ClientStack
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{
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if (OnUpdatePrimScale != null)
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{
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libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12);
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LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12);
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OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this);
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}
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}
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