* Optimized usings (the 'LL ate my scripts' commit)

* added some licensing info
This commit is contained in:
lbsa71
2007-07-03 14:37:29 +00:00
parent 73a5ec391a
commit 9b6b6d05d4
184 changed files with 705 additions and 1207 deletions

View File

@@ -28,13 +28,12 @@
using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Framework.Types;
using OpenSim.Framework.Interfaces;
using OpenSim.Region.Environment;
using OpenSim.Region.Environment.Scenes;
using OpenSim;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework.Console;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Region.Environment.Scenes;
using Avatar = OpenSim.Region.Environment.Scenes.ScenePresence;
@@ -79,30 +78,30 @@ namespace OpenSim.Region.Environment
case "setregioninfo":
if (packet.ParamList.Length != 9)
{
OpenSim.Framework.Console.MainLog.Instance.Error("EstateOwnerMessage: SetRegionInfo method has a ParamList of invalid length");
MainLog.Instance.Error("EstateOwnerMessage: SetRegionInfo method has a ParamList of invalid length");
}
else
{
m_regInfo.estateSettings.regionFlags = libsecondlife.Simulator.RegionFlags.None;
m_regInfo.estateSettings.regionFlags = Simulator.RegionFlags.None;
if (convertParamStringToBool(packet.ParamList[0].Parameter))
{
m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.BlockTerraform;
m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | Simulator.RegionFlags.BlockTerraform;
}
if (convertParamStringToBool(packet.ParamList[1].Parameter))
{
m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.NoFly;
m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | Simulator.RegionFlags.NoFly;
}
if (convertParamStringToBool(packet.ParamList[2].Parameter))
{
m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.AllowDamage;
m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | Simulator.RegionFlags.AllowDamage;
}
if (convertParamStringToBool(packet.ParamList[3].Parameter) == false)
{
m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.BlockLandResell;
m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | Simulator.RegionFlags.BlockLandResell;
}
@@ -113,17 +112,17 @@ namespace OpenSim.Region.Environment
m_regInfo.estateSettings.objectBonusFactor = tempObjectBonusFactor;
int tempMatureLevel = Convert.ToInt16(Helpers.FieldToUTF8String(packet.ParamList[6].Parameter));
m_regInfo.estateSettings.simAccess = (libsecondlife.Simulator.SimAccess)tempMatureLevel;
m_regInfo.estateSettings.simAccess = (Simulator.SimAccess)tempMatureLevel;
if (convertParamStringToBool(packet.ParamList[7].Parameter))
{
m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.RestrictPushObject;
m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | Simulator.RegionFlags.RestrictPushObject;
}
if (convertParamStringToBool(packet.ParamList[8].Parameter))
{
m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.AllowParcelChanges;
m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | Simulator.RegionFlags.AllowParcelChanges;
}
sendRegionInfoPacketToAll();
@@ -223,7 +222,7 @@ namespace OpenSim.Region.Environment
case "setregionterrain":
if (packet.ParamList.Length != 9)
{
OpenSim.Framework.Console.MainLog.Instance.Error("EstateOwnerMessage: SetRegionTerrain method has a ParamList of invalid length");
MainLog.Instance.Error("EstateOwnerMessage: SetRegionTerrain method has a ParamList of invalid length");
}
else
{
@@ -237,7 +236,7 @@ namespace OpenSim.Region.Environment
}
break;
default:
OpenSim.Framework.Console.MainLog.Instance.Error("EstateOwnerMessage: Unknown method requested\n" + packet.ToString());
MainLog.Instance.Error("EstateOwnerMessage: Unknown method requested\n" + packet.ToString());
break;
}
}
@@ -265,7 +264,7 @@ namespace OpenSim.Region.Environment
public void sendRegionInfoPacket(IClientAPI remote_client)
{
Encoding _enc = System.Text.Encoding.ASCII;
Encoding _enc = Encoding.ASCII;
AgentCircuitData circuitData = remote_client.RequestClientInfo();

View File

@@ -27,7 +27,6 @@
*/
using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework.Interfaces;
@@ -43,7 +42,7 @@ namespace OpenSim.Region.Environment
/// <summary>
/// Handles Parcel objects and operations requiring information from other Parcel objects (divide, join, etc)
/// </summary>
public class ParcelManager : OpenSim.Framework.Interfaces.ILocalStorageParcelReceiver
public class ParcelManager : ILocalStorageParcelReceiver
{
#region Constants
@@ -420,7 +419,7 @@ namespace OpenSim.Region.Environment
{
for (y = 0; y < inc_y; y++)
{
OpenSim.Region.Environment.Parcel currentParcel = getParcel(start_x + x, start_y + y);
Parcel currentParcel = getParcel(start_x + x, start_y + y);
if (!temp.Contains(currentParcel))
{
currentParcel.forceUpdateParcelInfo();
@@ -429,10 +428,10 @@ namespace OpenSim.Region.Environment
}
}
int requestResult = ParcelManager.PARCEL_RESULT_ONE_PARCEL;
int requestResult = PARCEL_RESULT_ONE_PARCEL;
if (temp.Count > 1)
{
requestResult = ParcelManager.PARCEL_RESULT_MULTIPLE_PARCELS;
requestResult = PARCEL_RESULT_MULTIPLE_PARCELS;
}
for (i = 0; i < temp.Count; i++)
@@ -571,7 +570,7 @@ namespace OpenSim.Region.Environment
updatePacket.ParcelData.Bitmap = parcelData.parcelBitmapByteArray;
updatePacket.ParcelData.Desc = libsecondlife.Helpers.StringToField(parcelData.parcelDesc);
updatePacket.ParcelData.Desc = Helpers.StringToField(parcelData.parcelDesc);
updatePacket.ParcelData.Category = (byte)parcelData.category;
updatePacket.ParcelData.ClaimDate = parcelData.claimDate;
updatePacket.ParcelData.ClaimPrice = parcelData.claimPrice;
@@ -631,7 +630,7 @@ namespace OpenSim.Region.Environment
parcelData.mediaID = packet.ParcelData.MediaID;
parcelData.mediaURL = Helpers.FieldToUTF8String(packet.ParcelData.MediaURL);
parcelData.musicURL = Helpers.FieldToUTF8String(packet.ParcelData.MusicURL);
parcelData.parcelName = libsecondlife.Helpers.FieldToUTF8String(packet.ParcelData.Name);
parcelData.parcelName = Helpers.FieldToUTF8String(packet.ParcelData.Name);
parcelData.parcelFlags = (libsecondlife.Parcel.ParcelFlags)packet.ParcelData.ParcelFlags;
parcelData.passHours = packet.ParcelData.PassHours;
parcelData.passPrice = packet.ParcelData.PassPrice;

View File

@@ -1,11 +1,9 @@
using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Framework.Communications;
using OpenSim.Framework;
using OpenSim.Framework.Types;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Servers;
using OpenSim.Region.Capabilities;
using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Region.Environment
{
@@ -17,7 +15,7 @@ namespace OpenSim.Region.Environment
protected List<Caps> capsHandlers = new List<Caps>();
protected BaseHttpServer httpListener;
protected Scenes.Scene m_Scene;
protected Scene m_Scene;
public ParcelManager parcelManager;
public EstateManager estateManager;

View File

@@ -26,11 +26,8 @@
*
*/
using System;
using System.Collections.Generic;
using System.Text;
using Axiom.MathLib;
using OpenSim.Physics.Manager;
using libsecondlife;
using OpenSim.Physics.Manager;
namespace OpenSim.Region.Environment.Scenes
{

View File

@@ -1,6 +1,4 @@
using System;
using System.Collections.Generic;
using System.Text;
using Axiom.MathLib;
using libsecondlife;
@@ -8,7 +6,7 @@ namespace OpenSim.Region.Environment.Scenes
{
public abstract class EntityBase
{
public libsecondlife.LLUUID uuid;
public LLUUID uuid;
protected List<EntityBase> children;
@@ -83,7 +81,7 @@ namespace OpenSim.Region.Environment.Scenes
/// </summary>
public EntityBase()
{
uuid = new libsecondlife.LLUUID();
uuid = new LLUUID();
m_pos = new LLVector3();
velocity = new LLVector3();

View File

@@ -1,11 +1,6 @@
using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Physics.Manager;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
namespace OpenSim.Region.Environment.Scenes
{

View File

@@ -1,12 +1,11 @@
using System;
using System.Collections.Generic;
using System.Text;
using Axiom.MathLib;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework.Interfaces;
using OpenSim.Physics.Manager;
using OpenSim.Framework.Types;
using OpenSim.Framework.Inventory;
using OpenSim.Framework.Types;
namespace OpenSim.Region.Environment.Scenes
{
@@ -266,7 +265,7 @@ namespace OpenSim.Region.Environment.Scenes
public void SendTerseUpdateToClient(IClientAPI RemoteClient)
{
LLVector3 lPos;
Axiom.MathLib.Quaternion lRot;
Quaternion lRot;
lPos = this.Pos;
lRot = this.rotation;

View File

@@ -29,12 +29,13 @@
using System;
using System.Collections.Generic;
using System.Text;
using Axiom.MathLib;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework.Interfaces;
using OpenSim.Physics.Manager;
using OpenSim.Framework.Types;
using OpenSim.Framework.Inventory;
using OpenSim.Framework.Types;
using OpenSim.Physics.Manager;
namespace OpenSim.Region.Environment.Scenes
{
@@ -174,9 +175,9 @@ namespace OpenSim.Region.Environment.Scenes
dataArrays.Add(primData.ToBytes());
foreach (Entity child in children)
{
if (child is OpenSim.Region.Environment.Scenes.PrimitiveOld)
if (child is PrimitiveOld)
{
dataArrays.Add(((OpenSim.Region.Environment.Scenes.PrimitiveOld)child).GetByteArray());
dataArrays.Add(((PrimitiveOld)child).GetByteArray());
}
}
byte[] primstart = Helpers.StringToField("<Prim>");
@@ -351,7 +352,7 @@ namespace OpenSim.Region.Environment.Scenes
/// <returns></returns>
public byte[] ConvertInventoryToBytes()
{
System.Text.Encoding enc = System.Text.Encoding.ASCII;
Encoding enc = Encoding.ASCII;
byte[] result = new byte[0];
List<byte[]> inventoryData = new List<byte[]>();
int totallength = 0;
@@ -434,7 +435,7 @@ namespace OpenSim.Region.Environment.Scenes
public void SendTerseUpdateToClient(IClientAPI RemoteClient)
{
LLVector3 lPos;
Axiom.MathLib.Quaternion lRot;
Quaternion lRot;
if (this._physActor != null && this.physicsEnabled) //is this needed ? doesn't the property fields do this for us?
{
PhysicsVector pPos = this._physActor.Position;

View File

@@ -27,14 +27,10 @@
*/
using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Physics.Manager;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Framework.Inventory;
using OpenSim.Framework.Utilities;
namespace OpenSim.Region.Environment.Scenes
{
@@ -253,7 +249,7 @@ namespace OpenSim.Region.Environment.Scenes
{
if (((SceneObject)ent).rootLocalID == primLocalID)
{
((OpenSim.Region.Environment.Scenes.SceneObject)ent).GetProperites(remoteClient);
((SceneObject)ent).GetProperites(remoteClient);
break;
}
}
@@ -349,7 +345,7 @@ namespace OpenSim.Region.Environment.Scenes
{
if (ent.LocalId == localID)
{
((OpenSim.Region.Environment.Scenes.PrimitiveOld)ent).UpdatePosition(pos);
((PrimitiveOld)ent).UpdatePosition(pos);
break;
}
}

View File

@@ -26,27 +26,23 @@
*
*/
using System;
using libsecondlife;
using libsecondlife.Packets;
using System.Collections.Generic;
using System.Text;
using System.Reflection;
using System.IO;
using System.Threading;
using System.Timers;
using OpenSim.Physics.Manager;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Framework.Inventory;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework;
using OpenSim.Region.Terrain;
using OpenSim.Framework.Communications;
using OpenSim.Region.Caches;
using OpenSim.Region.Environment;
using OpenSim.Framework.Console;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Types;
using OpenSim.Physics.Manager;
using OpenSim.Region.Caches;
using OpenSim.Region.Enviorment.Scripting;
using OpenSim.Region.Capabilities;
using Caps = OpenSim.Region.Capabilities.Caps;
using OpenSim.Region.Terrain;
using Caps=OpenSim.Region.Capabilities.Caps;
using Timer=System.Timers.Timer;
namespace OpenSim.Region.Environment.Scenes
{
@@ -54,9 +50,9 @@ namespace OpenSim.Region.Environment.Scenes
public partial class Scene : SceneBase, ILocalStorageReceiver
{
protected System.Timers.Timer m_heartbeatTimer = new System.Timers.Timer();
protected Dictionary<libsecondlife.LLUUID, ScenePresence> Avatars;
protected Dictionary<libsecondlife.LLUUID, SceneObject> Prims;
protected Timer m_heartbeatTimer = new Timer();
protected Dictionary<LLUUID, ScenePresence> Avatars;
protected Dictionary<LLUUID, SceneObject> Prims;
private PhysicsScene phyScene;
private float timeStep = 0.1f;
private Random Rand = new Random();
@@ -119,12 +115,12 @@ namespace OpenSim.Region.Environment.Scenes
scriptManager = new ScriptManager(this);
eventManager = new EventManager();
OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs - creating new entitities instance");
Entities = new Dictionary<libsecondlife.LLUUID, EntityBase>();
MainLog.Instance.Verbose("World.cs - creating new entitities instance");
Entities = new Dictionary<LLUUID, EntityBase>();
Avatars = new Dictionary<LLUUID, ScenePresence>();
Prims = new Dictionary<LLUUID, SceneObject>();
OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs - creating LandMap");
MainLog.Instance.Verbose("World.cs - creating LandMap");
Terrain = new TerrainEngine();
ScenePresence.LoadAnims();
@@ -151,7 +147,7 @@ namespace OpenSim.Region.Environment.Scenes
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void Heartbeat(object sender, System.EventArgs e)
void Heartbeat(object sender, EventArgs e)
{
this.Update();
}
@@ -170,7 +166,7 @@ namespace OpenSim.Region.Environment.Scenes
}
foreach (libsecondlife.LLUUID UUID in Entities.Keys)
foreach (LLUUID UUID in Entities.Keys)
{
Entities[UUID].updateMovement();
}
@@ -180,7 +176,7 @@ namespace OpenSim.Region.Environment.Scenes
this.phyScene.Simulate(timeStep);
}
foreach (libsecondlife.LLUUID UUID in Entities.Keys)
foreach (LLUUID UUID in Entities.Keys)
{
Entities[UUID].update();
}
@@ -198,7 +194,7 @@ namespace OpenSim.Region.Environment.Scenes
}
catch (Exception e)
{
OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: Update() - Failed with exception " + e.ToString());
MainLog.Instance.Warn("World.cs: Update() - Failed with exception " + e.ToString());
}
updateLock.ReleaseMutex();
@@ -237,14 +233,14 @@ namespace OpenSim.Region.Environment.Scenes
this.SendLayerData(client);
}
foreach (libsecondlife.LLUUID UUID in Entities.Keys)
foreach (LLUUID UUID in Entities.Keys)
{
Entities[UUID].LandRenegerated();
}
}
catch (Exception e)
{
OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString());
MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString());
}
}
@@ -268,14 +264,14 @@ namespace OpenSim.Region.Environment.Scenes
this.SendLayerData(client);
}
foreach (libsecondlife.LLUUID UUID in Entities.Keys)
foreach (LLUUID UUID in Entities.Keys)
{
Entities[UUID].LandRenegerated();
}
}
catch (Exception e)
{
OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString());
MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString());
}
}
@@ -301,7 +297,7 @@ namespace OpenSim.Region.Environment.Scenes
}
catch (Exception e)
{
OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString());
MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString());
}
}
@@ -351,7 +347,7 @@ namespace OpenSim.Region.Environment.Scenes
}
catch (Exception e)
{
OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: LoadWorldMap() - Failed with exception " + e.ToString());
MainLog.Instance.Warn("World.cs: LoadWorldMap() - Failed with exception " + e.ToString());
}
}
@@ -382,12 +378,12 @@ namespace OpenSim.Region.Environment.Scenes
{
try
{
OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs: LoadPrimsFromStorage() - Loading primitives");
MainLog.Instance.Verbose("World.cs: LoadPrimsFromStorage() - Loading primitives");
this.localStorage.LoadPrimitives(this);
}
catch (Exception e)
{
OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: LoadPrimsFromStorage() - Failed with exception " + e.ToString());
MainLog.Instance.Warn("World.cs: LoadPrimsFromStorage() - Failed with exception " + e.ToString());
}
}
@@ -428,7 +424,7 @@ namespace OpenSim.Region.Environment.Scenes
}
catch (Exception e)
{
OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: AddNewPrim() - Failed with exception " + e.ToString());
MainLog.Instance.Warn("World.cs: AddNewPrim() - Failed with exception " + e.ToString());
}
}
@@ -482,10 +478,10 @@ namespace OpenSim.Region.Environment.Scenes
{
ScenePresence newAvatar = null;
OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent");
MainLog.Instance.Verbose("World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent");
newAvatar = new ScenePresence(client, this, this.m_regInfo);
OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs:AddViewerAgent() - Adding new avatar to world");
OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs:AddViewerAgent() - Starting RegionHandshake ");
MainLog.Instance.Verbose("World.cs:AddViewerAgent() - Adding new avatar to world");
MainLog.Instance.Verbose("World.cs:AddViewerAgent() - Starting RegionHandshake ");
PhysicsVector pVec = new PhysicsVector(newAvatar.Pos.X, newAvatar.Pos.Y, newAvatar.Pos.Z);
lock (this.m_syncRoot)
@@ -638,7 +634,7 @@ namespace OpenSim.Region.Environment.Scenes
}
}
public void AgentCrossing(ulong regionHandle, libsecondlife.LLUUID agentID, libsecondlife.LLVector3 position)
public void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position)
{
if (regionHandle == this.m_regInfo.RegionHandle)
{

View File

@@ -26,25 +26,20 @@
*
*/
using System;
using libsecondlife;
using libsecondlife.Packets;
using System.Collections.Generic;
using System.Text;
using System.Reflection;
using System.IO;
using System.Threading;
using OpenSim.Physics.Manager;
using libsecondlife;
using OpenSim.Framework.Console;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Framework.Inventory;
using OpenSim.Region.Terrain;
using OpenSim.Region.Caches;
using OpenSim.Region.Terrain;
namespace OpenSim.Region.Environment.Scenes
{
public abstract class SceneBase : IWorld
{
public Dictionary<libsecondlife.LLUUID, EntityBase> Entities;
public Dictionary<LLUUID, EntityBase> Entities;
protected Dictionary<uint, IClientAPI> m_clientThreads;
protected ulong m_regionHandle;
protected string m_regionName;
@@ -113,7 +108,7 @@ namespace OpenSim.Region.Environment.Scenes
}
catch (Exception e)
{
OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: LoadStorageDLL() - Failed with exception " + e.ToString());
MainLog.Instance.Warn("World.cs: LoadStorageDLL() - Failed with exception " + e.ToString());
return false;
}
}
@@ -191,7 +186,7 @@ namespace OpenSim.Region.Environment.Scenes
}
catch (Exception e)
{
OpenSim.Framework.Console.MainLog.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "World.cs: Close() - Failed with exception " + e.ToString());
MainLog.Instance.WriteLine(LogPriority.HIGH, "World.cs: Close() - Failed with exception " + e.ToString());
}
}

View File

@@ -1,6 +1,4 @@
using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
namespace OpenSim.Region.Environment.Scenes
{
@@ -18,7 +16,7 @@ namespace OpenSim.Region.Environment.Scenes
public delegate void OnNewPrimitiveDelegate(PrimitiveOld prim);
public event OnNewPrimitiveDelegate OnNewPrimitive;
public delegate void OnRemovePresenceDelegate(libsecondlife.LLUUID uuid);
public delegate void OnRemovePresenceDelegate(LLUUID uuid);
public event OnRemovePresenceDelegate OnRemovePresence;
public void TriggerOnFrame()
@@ -41,7 +39,7 @@ namespace OpenSim.Region.Environment.Scenes
OnNewPresence(presence);
}
public void TriggerOnRemovePresence(libsecondlife.LLUUID uuid)
public void TriggerOnRemovePresence(LLUUID uuid)
{
if (OnRemovePresence != null)
{

View File

@@ -25,21 +25,18 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework.Interfaces;
using OpenSim.Physics.Manager;
using OpenSim.Framework.Types;
using OpenSim.Framework.Inventory;
namespace OpenSim.Region.Environment.Scenes
{
public class SceneObject : EntityBase
{
private System.Text.Encoding enc = System.Text.Encoding.ASCII;
private Encoding enc = Encoding.ASCII;
private Dictionary<LLUUID, Primitive> ChildPrimitives = new Dictionary<LLUUID, Primitive>(); //list of all primitive id's that are part of this group
public Primitive rootPrimitive;
private Scene m_world;

View File

@@ -25,11 +25,9 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
using System.Xml;
using libsecondlife;
namespace OpenSim.Region.Environment.Scenes
{
@@ -66,7 +64,7 @@ namespace OpenSim.Region.Environment.Scenes
// OpenSim.Framework.Console.MainLog.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)");
foreach (KeyValuePair<string, LLUUID> kp in OpenSim.Region.Environment.Scenes.ScenePresence.Animations.AnimsLLUUID)
foreach (KeyValuePair<string, LLUUID> kp in Animations.AnimsLLUUID)
{
AnimsNames.Add(kp.Value, kp.Key);
}

View File

@@ -25,14 +25,9 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Physics.Manager;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
namespace OpenSim.Region.Environment.Scenes
{

View File

@@ -28,14 +28,13 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using Axiom.MathLib;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Physics.Manager;
using OpenSim.Framework.Inventory;
using OpenSim.Framework.Console;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using Axiom.MathLib;
using OpenSim.Physics.Manager;
namespace OpenSim.Region.Environment.Scenes
{
@@ -53,7 +52,7 @@ namespace OpenSim.Region.Environment.Scenes
private byte movementflag = 0;
private List<NewForce> forcesList = new List<NewForce>();
private short _updateCount = 0;
private Axiom.MathLib.Quaternion bodyRot;
private Quaternion bodyRot;
private LLObject.TextureEntry avatarAppearanceTexture = null;
private byte[] visualParams;
private AvatarWearable[] Wearables;
@@ -110,7 +109,7 @@ namespace OpenSim.Region.Environment.Scenes
m_regionInfo = reginfo;
m_regionHandle = reginfo.RegionHandle;
OpenSim.Framework.Console.MainLog.Instance.Verbose("Avatar.cs ");
MainLog.Instance.Verbose("Avatar.cs ");
ControllingClient = theClient;
this.firstname = ControllingClient.FirstName;
this.lastname = ControllingClient.LastName;
@@ -240,7 +239,7 @@ namespace OpenSim.Region.Environment.Scenes
bool update_rotation = false;
bool DCFlagKeyPressed = false;
Vector3 agent_control_v3 = new Vector3(0, 0, 0);
Axiom.MathLib.Quaternion q = new Axiom.MathLib.Quaternion(bodyRotation.W, bodyRotation.X, bodyRotation.Y, bodyRotation.Z);
Quaternion q = new Quaternion(bodyRotation.W, bodyRotation.X, bodyRotation.Y, bodyRotation.Z);
this.PhysActor.Flying = ((flags & (uint)MainAvatar.ControlFlags.AGENT_CONTROL_FLY) != 0);
@@ -278,10 +277,10 @@ namespace OpenSim.Region.Environment.Scenes
}
protected void AddNewMovement(Axiom.MathLib.Vector3 vec, Axiom.MathLib.Quaternion rotation)
protected void AddNewMovement(Vector3 vec, Quaternion rotation)
{
NewForce newVelocity = new NewForce();
Axiom.MathLib.Vector3 direc = rotation * vec;
Vector3 direc = rotation * vec;
direc.Normalize();
direc = direc * ((0.03f) * 128f);

View File

@@ -26,13 +26,10 @@
*
*/
using System;
using System.Collections.Generic;
using System.Text;
// Compilation stuff
using System.CodeDom;
using System.CodeDom.Compiler;
using System.Collections.Generic;
using Microsoft.CSharp;
using OpenSim.Framework.Console;
namespace OpenSim.Region.Enviorment.Scripting
{
@@ -60,10 +57,10 @@ namespace OpenSim.Region.Enviorment.Scripting
if (compilerResults.Errors.Count > 0)
{
OpenSim.Framework.Console.MainLog.Instance.Error("Compile errors");
MainLog.Instance.Error("Compile errors");
foreach (CompilerError error in compilerResults.Errors)
{
OpenSim.Framework.Console.MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString());
MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString());
}
}
else

View File

@@ -26,13 +26,10 @@
*
*/
using System;
using System.Collections.Generic;
using System.Text;
// Compilation stuff
using System.CodeDom;
using System.CodeDom.Compiler;
using System.Collections.Generic;
using Microsoft.JScript;
using OpenSim.Framework.Console;
namespace OpenSim.Region.Enviorment.Scripting
{
@@ -60,10 +57,10 @@ namespace OpenSim.Region.Enviorment.Scripting
if (compilerResults.Errors.Count > 0)
{
OpenSim.Framework.Console.MainLog.Instance.Error("Compile errors");
MainLog.Instance.Error("Compile errors");
foreach (CompilerError error in compilerResults.Errors)
{
OpenSim.Framework.Console.MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString());
MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString());
}
}
else

View File

@@ -25,13 +25,6 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Framework.Console;
using OpenSim.Framework;
using OpenSim.Region.Environment;
using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Region.Enviorment.Scripting
@@ -54,7 +47,7 @@ namespace OpenSim.Region.Enviorment.Scripting
public void Initialise(ScriptInfo scriptInfo)
{
script = scriptInfo;
script.events.OnFrame += new OpenSim.Region.Environment.Scenes.EventManager.OnFrameDelegate(events_OnFrame);
script.events.OnFrame += new EventManager.OnFrameDelegate(events_OnFrame);
script.events.OnNewPresence += new EventManager.OnNewPresenceDelegate(events_OnNewPresence);
}

View File

@@ -25,12 +25,8 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Framework.Console;
using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Region.Enviorment.Scripting
{
@@ -52,7 +48,7 @@ namespace OpenSim.Region.Enviorment.Scripting
{
world = scene;
events = world.eventManager;
logger = OpenSim.Framework.Console.MainLog.Instance;
logger = MainLog.Instance;
}
}
}

View File

@@ -25,16 +25,16 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Framework.Console;
using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Region.Enviorment.Scripting
{
public class ScriptManager
{
List<IScript> scripts = new List<IScript>();
OpenSim.Region.Environment.Scenes.Scene scene;
Scene scene;
Dictionary<string, IScriptCompiler> compilers = new Dictionary<string, IScriptCompiler>();
private void LoadFromCompiler(Dictionary<string, IScript> compiledscripts)
@@ -42,14 +42,14 @@ namespace OpenSim.Region.Enviorment.Scripting
foreach (KeyValuePair<string, IScript> script in compiledscripts)
{
ScriptInfo scriptInfo = new ScriptInfo(scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script.
OpenSim.Framework.Console.MainLog.Instance.Verbose("Loading " + script.Key);
MainLog.Instance.Verbose("Loading " + script.Key);
script.Value.Initialise(scriptInfo);
scripts.Add(script.Value);
}
OpenSim.Framework.Console.MainLog.Instance.Verbose("Finished loading " + compiledscripts.Count.ToString() + " script(s)");
MainLog.Instance.Verbose("Finished loading " + compiledscripts.Count.ToString() + " script(s)");
}
public ScriptManager(OpenSim.Region.Environment.Scenes.Scene world)
public ScriptManager(Scene world)
{
scene = world;
@@ -82,7 +82,7 @@ namespace OpenSim.Region.Enviorment.Scripting
break;
default:
OpenSim.Framework.Console.MainLog.Instance.Error("Unknown script command");
MainLog.Instance.Error("Unknown script command");
break;
}
}