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* Optimized usings (the 'LL ate my scripts' commit)
* added some licensing info
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@@ -25,21 +25,18 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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using libsecondlife.Packets;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Physics.Manager;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Inventory;
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namespace OpenSim.Region.Environment.Scenes
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{
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public class SceneObject : EntityBase
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{
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private System.Text.Encoding enc = System.Text.Encoding.ASCII;
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private Encoding enc = Encoding.ASCII;
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private Dictionary<LLUUID, Primitive> ChildPrimitives = new Dictionary<LLUUID, Primitive>(); //list of all primitive id's that are part of this group
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public Primitive rootPrimitive;
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private Scene m_world;
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