* Optimized usings (the 'LL ate my scripts' commit)

* added some licensing info
This commit is contained in:
lbsa71
2007-07-03 14:37:29 +00:00
parent 73a5ec391a
commit 9b6b6d05d4
184 changed files with 705 additions and 1207 deletions

View File

@@ -1,23 +1,19 @@
using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Framework.Console;
using libsecondlife;
using OpenSim.Region.Environment;
using Avatar=OpenSim.Region.Environment.Scenes.ScenePresence;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Framework;
using OpenSim.Region.Caches;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Types;
using OpenSim.Region.Caches;
using OpenSim.Region.Environment.Scenes;
using Avatar=OpenSim.Region.Environment.Scenes.ScenePresence;
namespace SimpleApp
{
public class MyWorld : Scene
{
private List<OpenSim.Region.Environment.Scenes.ScenePresence> m_avatars;
private List<ScenePresence> m_avatars;
public MyWorld(Dictionary<uint, IClientAPI> clientThreads, RegionInfo regionInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach, BaseHttpServer httpServer)
: base(clientThreads, regionInfo, authen, commsMan, assetCach, httpServer)