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* SimpleApp works again:
* NetworkServersInfo settable without config file * DefaultHomeLoc throws if getted before setted * Removed nonsensical sandbox distinction * Refactored default config file creation * Some more small refactorings on shapes
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@@ -35,8 +35,7 @@ namespace SimpleApp
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StartLog();
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m_networkServersInfo = new NetworkServersInfo( );
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m_networkServersInfo = new NetworkServersInfo( 1000, 1000 );
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LocalAssetServer assetServer = new LocalAssetServer();
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assetServer.SetServerInfo("http://localhost:8003/", "");
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@@ -48,8 +47,6 @@ namespace SimpleApp
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{
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base.StartUp();
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m_commsManager = new CommunicationsLocal(m_networkServersInfo, m_httpServer, m_assetCache);
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m_log.Notice(m_log.LineInfo);
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ScenePresence.PhysicsEngineFlying = true;
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