llGenerateKey implementation. Creates a random UUID I.E: UUID.Random().ToString();

Signed-off-by: TBG Renfold <tbg.renfold@g2mv.co.uk>
This commit is contained in:
TBG Renfold
2012-04-24 19:38:37 +01:00
committed by Justin Clark-Casey (justincc)
parent d0598c63f3
commit 9c2a73b61e
3 changed files with 13 additions and 0 deletions

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@@ -105,6 +105,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
LSL_Integer llFloor(double f);
void llForceMouselook(int mouselook);
LSL_Float llFrand(double mag);
LSL_Key llGenerateKey();
LSL_Vector llGetAccel();
LSL_Integer llGetAgentInfo(string id);
LSL_String llGetAgentLanguage(string id);