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llGenerateKey implementation. Creates a random UUID I.E: UUID.Random().ToString();
Signed-off-by: TBG Renfold <tbg.renfold@g2mv.co.uk>
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committed by
Justin Clark-Casey (justincc)
parent
d0598c63f3
commit
9c2a73b61e
@@ -105,6 +105,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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LSL_Integer llFloor(double f);
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void llForceMouselook(int mouselook);
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LSL_Float llFrand(double mag);
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LSL_Key llGenerateKey();
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LSL_Vector llGetAccel();
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LSL_Integer llGetAgentInfo(string id);
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LSL_String llGetAgentLanguage(string id);
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