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llGenerateKey implementation. Creates a random UUID I.E: UUID.Random().ToString();
Signed-off-by: TBG Renfold <tbg.renfold@g2mv.co.uk>
This commit is contained in:
committed by
Justin Clark-Casey (justincc)
parent
d0598c63f3
commit
9c2a73b61e
@@ -369,6 +369,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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return m_LSL_Functions.llFrand(mag);
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}
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public LSL_Key llGenerateKey()
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{
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return m_LSL_Functions.llGenerateKey();
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}
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public LSL_Vector llGetAccel()
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{
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return m_LSL_Functions.llGetAccel();
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