llGenerateKey implementation. Creates a random UUID I.E: UUID.Random().ToString();

Signed-off-by: TBG Renfold <tbg.renfold@g2mv.co.uk>
This commit is contained in:
TBG Renfold
2012-04-24 19:38:37 +01:00
committed by Justin Clark-Casey (justincc)
parent d0598c63f3
commit 9c2a73b61e
3 changed files with 13 additions and 0 deletions

View File

@@ -369,6 +369,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
return m_LSL_Functions.llFrand(mag);
}
public LSL_Key llGenerateKey()
{
return m_LSL_Functions.llGenerateKey();
}
public LSL_Vector llGetAccel()
{
return m_LSL_Functions.llGetAccel();