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Attempt to fix trunk which someone broke <looks innocent>
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@@ -85,6 +85,7 @@ namespace OpenSim
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public bool m_sandboxMode;
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private int cachedtextureserial = 0;
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private RegionInfo m_regionData;
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protected AuthenticateSessionsBase m_authenticateSessionsHandler;
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protected static Dictionary<PacketType, PacketMethod> PacketHandlers = new Dictionary<PacketType, PacketMethod>(); //Global/static handlers for all clients
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@@ -98,7 +99,7 @@ namespace OpenSim
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}
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}
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public SimClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, World world, Dictionary<uint, SimClient> clientThreads, AssetCache assetCache, IGridServer gridServer, OpenSimNetworkHandler application, InventoryCache inventoryCache, bool sandboxMode, bool child, RegionInfo regionDat)
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public SimClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, World world, Dictionary<uint, SimClient> clientThreads, AssetCache assetCache, IGridServer gridServer, OpenSimNetworkHandler application, InventoryCache inventoryCache, bool sandboxMode, bool child, RegionInfo regionDat, AuthenticateSessionsBase authenSessions)
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{
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m_world = world;
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m_clientThreads = clientThreads;
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@@ -109,6 +110,7 @@ namespace OpenSim
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m_sandboxMode = sandboxMode;
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m_child = child;
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m_regionData = regionDat;
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m_authenticateSessionsHandler = authenSessions;
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs - Started up new client thread to handle incoming request");
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cirpack = initialcirpack;
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