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remove redundant code
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@@ -1097,8 +1097,6 @@ namespace OpenSim.Framework
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void SendCachedTextureResponse(ISceneEntity avatar, int serial, List<CachedTextureResponseArg> cachedTextures);
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void SendStartPingCheck(byte seq);
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/// <summary>
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/// Tell the client that an object has been deleted
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/// </summary>
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