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* Added Active Scripts to report the number of scripts running to Sim Stats
* Added Script Performance to report the number of functions run per second to Sim Stats. * Removed a few warnings (@.@ up to 50 now)
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@@ -51,10 +51,13 @@ namespace OpenSim.Region.Environment.Scenes
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PhysicsMS = 7,
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AgentMS = 8,
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ImageMS = 9,
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ScriptMS = 10,
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TotalPrim = 11,
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ActivePrim = 12,
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Agents = 13,
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ChildAgents = 14,
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ActiveScripts = 15,
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ScriptLinesPerSecond = 16,
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InPacketsPerSecond = 17,
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OutPacketsPerSecond = 18,
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PendingDownloads = 19,
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@@ -74,12 +77,15 @@ namespace OpenSim.Region.Environment.Scenes
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private int m_fps = 0;
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private float m_pfps = 0;
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private int m_agentUpdates = 0;
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private int m_frameMS = 0;
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private int m_netMS = 0;
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private int m_agentMS = 0;
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private int m_physicsMS = 0;
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private int m_imageMS = 0;
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private int m_otherMS = 0;
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private int m_scriptMS = 0;
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private int m_rootAgents = 0;
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private int m_childAgents = 0;
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private int m_numPrim = 0;
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@@ -89,9 +95,11 @@ namespace OpenSim.Region.Environment.Scenes
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private int m_unAckedBytes = 0;
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private int m_pendingDownloads = 0;
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private int m_pendingUploads = 0;
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private int m_activeScripts = 0;
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private int m_scriptLinesPerSecond = 0;
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SimStatsPacket.StatBlock[] sb = new SimStatsPacket.StatBlock[19];
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SimStatsPacket.StatBlock[] sb = new SimStatsPacket.StatBlock[21];
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SimStatsPacket.RegionBlock rb = new SimStatsPacket.RegionBlock();
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SimStatsPacket statpack = (SimStatsPacket)PacketPool.Instance.GetPacket(PacketType.SimStats);
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@@ -106,7 +114,7 @@ namespace OpenSim.Region.Environment.Scenes
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statsUpdateFactor = (float)(statsUpdatesEveryMS / 1000);
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ReportingRegion = regionData;
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for (int i = 0; i<19;i++)
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for (int i = 0; i<21;i++)
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{
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sb[i] = new SimStatsPacket.StatBlock();
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}
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@@ -222,6 +230,12 @@ namespace OpenSim.Region.Environment.Scenes
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sb[18].StatID = (uint)Stats.PendingUploads;
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sb[18].StatValue = m_pendingUploads;
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sb[19].StatID = (uint)Stats.ActiveScripts;
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sb[19].StatValue = m_activeScripts;
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sb[20].StatID = (uint)Stats.ScriptLinesPerSecond;
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sb[20].StatValue = m_scriptLinesPerSecond / statsUpdateFactor;
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statpack.Stat = sb;
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if (OnSendStatsResult != null)
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@@ -241,12 +255,15 @@ namespace OpenSim.Region.Environment.Scenes
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m_inPacketsPerSecond = 0;
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m_outPacketsPerSecond = 0;
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m_unAckedBytes = 0;
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m_scriptLinesPerSecond = 0;
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m_frameMS = 0;
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m_agentMS = 0;
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m_netMS = 0;
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m_physicsMS = 0;
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m_imageMS = 0;
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m_otherMS = 0;
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m_scriptMS = 0;
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}
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# region methods called from Scene
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@@ -344,6 +361,16 @@ namespace OpenSim.Region.Environment.Scenes
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m_pendingDownloads += count;
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}
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public void addScriptLines(int count)
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{
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m_scriptLinesPerSecond += count;
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}
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public void SetActiveScripts(int count)
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{
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m_activeScripts = count;
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}
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#endregion
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}
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