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Small cleanup and add more debugging information
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@@ -351,8 +351,8 @@ namespace OpenSim.Framework
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OSDArray wears = (OSDArray)(args["wearables"]);
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for (int i = 0; i < wears.Count / 2; i++)
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{
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Appearance.Wearables[i].ItemID = wears[i*2].AsUUID();
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Appearance.Wearables[i].AssetID = wears[(i*2)+1].AsUUID();
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AvatarWearable awear = new AvatarWearable(wears[i*2].AsUUID(),wears[(i*2)+1].AsUUID());
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Appearance.SetWearable(i,awear);
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}
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}
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