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add LSL_Integer osAvatarType(LSL_Key avkey)
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@@ -35,6 +35,8 @@ using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
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using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
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using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
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#pragma warning disable IDE1006
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namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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{
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public interface ILSL_Api
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