add LSL_Integer osAvatarType(LSL_Key avkey)

This commit is contained in:
UbitUmarov
2021-04-21 15:52:09 +01:00
parent 1b9a77f08d
commit 9d1bd02d12
6 changed files with 31 additions and 0 deletions

View File

@@ -45,6 +45,8 @@ using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
#pragma warning disable IDE1006
namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
{
public partial class ScriptBaseClass : MarshalByRefObject
@@ -1548,5 +1550,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
{
return m_OSSL_Functions.osNpcLookAt(npckey, type, objkey, offset);
}
public LSL_Integer osAvatarType(LSL_Key avkey)
{
return m_OSSL_Functions.osAvatarType(avkey);
}
}
}