Remove the old (Remoting) region crossing code. Fix the new code to

pass script state and assembly again properly. Reintroduce respecting tht
TrustBinaries flag. Changes the interregion protocol! No version bump
because it was broken anyway, so with a version mismatch it will simply
stay broken, but not crash. Region corssing still doesn't work because
there is still monkey business with both rezzed prims being pushed across
a border and attached prims when walking across a border. Teleport is
untested by may work.
This commit is contained in:
Melanie
2009-11-26 17:03:09 +00:00
parent 05fc504ff3
commit 9d63f90467
14 changed files with 160 additions and 138 deletions

View File

@@ -263,8 +263,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion
{
// We need to make a local copy of the object
ISceneObject sogClone = sog.CloneForNewScene();
sogClone.SetState(sog.GetStateSnapshot(),
s.RegionInfo.RegionID);
sogClone.SetState(sog.GetStateSnapshot(), s);
return s.IncomingCreateObject(sogClone);
}
else
@@ -294,15 +293,15 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion
#region Misc
public UUID GetRegionID(ulong regionhandle)
public Scene GetScene(ulong regionhandle)
{
foreach (Scene s in m_sceneList)
{
if (s.RegionInfo.RegionHandle == regionhandle)
return s.RegionInfo.RegionID;
return s;
}
// ? weird. should not happen
return m_sceneList[0].RegionInfo.RegionID;
return m_sceneList[0];
}
public bool IsLocalRegion(ulong regionhandle)

View File

@@ -641,7 +641,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion
if (args["extra"] != null)
extraStr = args["extra"].AsString();
UUID regionID = m_localBackend.GetRegionID(regionhandle);
IScene s = m_localBackend.GetScene(regionhandle);
SceneObjectGroup sog = null;
try
{
@@ -663,7 +663,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion
{
try
{
sog.SetState(stateXmlStr, regionID);
sog.SetState(stateXmlStr, s);
}
catch (Exception ex)
{
@@ -695,8 +695,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion
if (args["itemid"] != null)
itemID = args["itemid"].AsUUID();
//UUID regionID = m_localBackend.GetRegionID(regionhandle);
// This is the meaning of PUT object
bool result = m_localBackend.SendCreateObject(regionhandle, userID, itemID);