Remove the old (Remoting) region crossing code. Fix the new code to

pass script state and assembly again properly. Reintroduce respecting tht
TrustBinaries flag. Changes the interregion protocol! No version bump
because it was broken anyway, so with a version mismatch it will simply
stay broken, but not crash. Region corssing still doesn't work because
there is still monkey business with both rezzed prims being pushed across
a border and attached prims when walking across a border. Teleport is
untested by may work.
This commit is contained in:
Melanie
2009-11-26 17:03:09 +00:00
parent 05fc504ff3
commit 9d63f90467
14 changed files with 160 additions and 138 deletions

View File

@@ -351,12 +351,29 @@ namespace OpenSim.Region.Framework.Scenes
return xmldoc.InnerXml;
}
public void SetState(string objXMLData, UUID RegionID)
public void SetState(string objXMLData, IScene ins)
{
m_log.Debug("SetState called with " + objXMLData);
if (!(ins is Scene))
return;
Scene s = (Scene)ins;
if (objXMLData == String.Empty)
return;
IScriptModule scriptModule = null;
foreach (IScriptModule sm in s.RequestModuleInterfaces<IScriptModule>())
{
if (sm.ScriptEngineName == s.DefaultScriptEngine)
scriptModule = sm;
else if (scriptModule == null)
scriptModule = sm;
}
if (scriptModule == null)
return;
XmlDocument doc = new XmlDocument();
try
{
@@ -374,69 +391,23 @@ m_log.Debug("SetState called with " + objXMLData);
}
XmlNodeList rootL = doc.GetElementsByTagName("ScriptData");
if (rootL.Count == 1)
if (rootL.Count != 1)
return;
XmlElement rootE = (XmlElement)rootL[0];
XmlNodeList dataL = rootE.GetElementsByTagName("ScriptStates");
if (dataL.Count != 1)
return;
XmlElement dataE = (XmlElement)dataL[0];
foreach (XmlNode n in dataE.ChildNodes)
{
XmlNode rootNode = rootL[0];
if (rootNode != null)
{
XmlNodeList partL = rootNode.ChildNodes;
XmlElement stateE = (XmlElement)n;
UUID itemID = new UUID(stateE.GetAttribute("UUID"));
foreach (XmlNode part in partL)
{
XmlNodeList nodeL = part.ChildNodes;
switch (part.Name)
{
case "Assemblies":
foreach (XmlNode asm in nodeL)
{
string fn = asm.Attributes.GetNamedItem("Filename").Value;
Byte[] filedata = Convert.FromBase64String(asm.InnerText);
string path = Path.Combine("ScriptEngines", RegionID.ToString());
path = Path.Combine(path, fn);
if (!File.Exists(path))
{
FileStream fs = File.Create(path);
fs.Write(filedata, 0, filedata.Length);
fs.Close();
Byte[] textbytes = new System.Text.ASCIIEncoding().GetBytes(asm.InnerText);
fs = File.Create(path+".text");
fs.Write(textbytes, 0, textbytes.Length);
fs.Close();
}
}
break;
case "ScriptStates":
foreach (XmlNode st in nodeL)
{
string id = st.Attributes.GetNamedItem("UUID").Value;
UUID uuid = new UUID(id);
XmlNode state = st.ChildNodes[0];
XmlDocument sdoc = new XmlDocument();
XmlNode sxmlnode = sdoc.CreateNode(
XmlNodeType.XmlDeclaration,
"", "");
sdoc.AppendChild(sxmlnode);
XmlNode newnode = sdoc.ImportNode(state, true);
sdoc.AppendChild(newnode);
string spath = Path.Combine("ScriptEngines", RegionID.ToString());
spath = Path.Combine(spath, uuid.ToString());
FileStream sfs = File.Create(spath + ".state");
System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding();
Byte[] buf = enc.GetBytes(sdoc.InnerXml);
sfs.Write(buf, 0, buf.Length);
sfs.Close();
}
break;
}
}
}
scriptModule.SetXMLState(itemID, n.OuterXml);
}
}
}