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some reduction on large colision repulsive force on non physical placement of physical prims
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@@ -256,6 +256,7 @@ namespace OpenSim.Region.PhysicsModules.SharedBase
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/// </summary>
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public string SOPName;
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public virtual void CrossingStart() { }
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public abstract void CrossingFailure();
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public abstract void link(PhysicsActor obj);
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@@ -462,6 +463,7 @@ namespace OpenSim.Region.PhysicsModules.SharedBase
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public abstract bool SubscribedEvents();
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public virtual void AddCollisionEvent(uint CollidedWith, ContactPoint contact) { }
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public virtual void AddVDTCCollisionEvent(uint CollidedWith, ContactPoint contact) { }
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public virtual PhysicsInertiaData GetInertiaData()
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{
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@@ -477,6 +479,8 @@ namespace OpenSim.Region.PhysicsModules.SharedBase
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{
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}
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public virtual float SimulationSuspended { get; set; }
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// Warning in a parent part it returns itself, not null
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public virtual PhysicsActor ParentActor { get { return this; } }
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