Add "show sensors" command to show script sensor information for debug purposes.

This commit is contained in:
Justin Clark-Casey (justincc)
2013-01-10 00:32:22 +00:00
parent 99a5ea9f90
commit 9ddddde42e
3 changed files with 153 additions and 32 deletions

View File

@@ -169,6 +169,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
IWorkItemResult m_CurrentCompile = null;
private Dictionary<UUID, int> m_CompileDict = new Dictionary<UUID, int>();
private ScriptEngineConsoleCommands m_consoleCommands;
public string ScriptEngineName
{
get { return "XEngine"; }
@@ -318,6 +320,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
OnObjectRemoved += m_XmlRpcRouter.ObjectRemoved;
}
m_consoleCommands = new ScriptEngineConsoleCommands(this);
m_consoleCommands.RegisterCommands();
MainConsole.Instance.Commands.AddCommand(
"Scripts", false, "xengine status", "xengine status", "Show status information",
"Show status information on the script engine.",