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* Implements World.Parcels[] array for MRM scripting.
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@@ -86,6 +86,15 @@ namespace OpenSim.Region.CoreModules.World.Land
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return obj;
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}
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public ILandObject GetLandObject(int localID)
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{
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if (m_landManagementModule != null)
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{
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return m_landManagementModule.GetLandObject(localID);
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}
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return null;
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}
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public ILandObject GetLandObject(int x, int y)
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{
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if (m_landManagementModule != null)
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