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* Implements World.Parcels[] array for MRM scripting.
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@@ -31,6 +31,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
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{
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IObjectAccessor Objects { get; }
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IAvatar[] Avatars { get; }
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IParcel[] Parcels { get; }
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IHeightmap Terrain { get; }
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}
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}
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