minor cosmetics

This commit is contained in:
UbitUmarov
2021-07-16 00:17:59 +01:00
parent 2408ce790a
commit 9e7f77135d

View File

@@ -46,15 +46,11 @@ namespace OpenSim.Region.OptionalModules.World.NPC
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "NPCModule")]
public class NPCModule : INPCModule, ISharedRegionModule
{
private static readonly ILog m_log = LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
private Dictionary<UUID, NPCAvatar> m_avatars =
new Dictionary<UUID, NPCAvatar>();
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Dictionary<UUID, NPCAvatar> m_avatars = new Dictionary<UUID, NPCAvatar>();
private NPCOptionsFlags m_NPCOptionFlags;
public NPCOptionsFlags NPCOptionFlags {get {return m_NPCOptionFlags;}}
public bool Enabled { get; private set; }
@@ -124,8 +120,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
return m_avatars.ContainsKey(agentId);
}
public bool SetNPCAppearance(UUID agentId,
AvatarAppearance appearance, Scene scene)
public bool SetNPCAppearance(UUID agentId, AvatarAppearance appearance, Scene scene)
{
ScenePresence npc = scene.GetScenePresence(agentId);
if (npc == null || npc.IsChildAgent)
@@ -149,8 +144,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
if (scene.AttachmentsModule != null)
scene.AttachmentsModule.RezAttachments(npc);
IAvatarFactoryModule module =
scene.RequestModuleInterface<IAvatarFactoryModule>();
IAvatarFactoryModule module = scene.RequestModuleInterface<IAvatarFactoryModule>();
module.SendAppearance(npc.UUID);
return true;