* Refactored OutPacket out of ScenePresence

* Down to 65 warnings.
This commit is contained in:
Teravus Ovares
2008-05-14 04:57:32 +00:00
parent 8fd0378ae6
commit 9e8dd941f1
6 changed files with 68 additions and 29 deletions

View File

@@ -634,9 +634,9 @@ namespace OpenSim.Framework
LLUUID SecureSessionId { get; }
[Obsolete("LLClientView Specific - Use .Name instead. Do not assume an av has two names")]
[Obsolete("LLClientView Specific - Use .Name instead. Do not assume an av has two names. Adam, this is impossible to completely refactor out. Nor would I suggest it. All applications that i've ever dealt with have firstname and lastname. However the firstname and lastname are not always the username.")]
string FirstName { get; }
[Obsolete("LLClientView Specific - Use .Name instead. Do not assume an av has two names")]
[Obsolete("LLClientView Specific - Use .Name instead. Do not assume an av has two names. Adam, this is impossible to completely refactor out. Nor would I suggest it. All applications that i've ever dealt with have firstname and lastname. However the firstname and lastname are not always the username.")]
string LastName { get; }
[Obsolete("LLClientView Specific - Replace with ???")]
@@ -809,7 +809,7 @@ namespace OpenSim.Framework
[Obsolete("IClientAPI.OutPacket SHOULD NOT EXIST please refactor appropriately.")]
[Obsolete("IClientAPI.OutPacket SHOULD NOT EXIST outside of LLClientView please refactor appropriately.")]
void OutPacket(Packet newPack, ThrottleOutPacketType packType);
void SendWearables(AvatarWearable[] wearables, int serial);
void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry);
@@ -969,6 +969,11 @@ namespace OpenSim.Framework
void SendAgentOnline(LLUUID[] agentIDs);
void SendSitResponse(LLUUID TargetID, LLVector3 OffsetPos, LLQuaternion SitOrientation, bool autopilot,
LLVector3 CameraAtOffset, LLVector3 CameraEyeOffset, bool ForceMouseLook);
void SendAdminResponse(LLUUID Token, uint AdminLevel);
byte[] GetThrottlesPacked(float multiplier);