* Added Rotational Velocity reporting for Client Interpolation to Terse Updates

* Added Angular Velocity reporting for smooth-ish rotations on object collisions
This commit is contained in:
Teravus Ovares
2007-11-08 00:10:40 +00:00
parent 08701ee7fc
commit 9e9dad1cde
10 changed files with 130 additions and 30 deletions

View File

@@ -69,6 +69,7 @@ namespace OpenSim.Region.Environment.Scenes
}
protected LLVector3 m_velocity;
protected LLVector3 m_rotationalvelocity;
/// <summary>
///
@@ -106,7 +107,7 @@ namespace OpenSim.Region.Environment.Scenes
m_velocity = new LLVector3();
Rotation = new Quaternion();
m_name = "(basic entity)";
m_rotationalvelocity = new LLVector3(0, 0, 0);
m_children = new List<EntityBase>();
}