*Moved VersionInfo.cs to its correct place in OpenSim.csproj

*Added OpenSim.Region.Caps
*Updated prebuild.xml and ran prebuild
This commit is contained in:
mingchen
2007-06-27 19:04:23 +00:00
parent 1a6f58f337
commit 9eaecabdd0
20 changed files with 184 additions and 226 deletions

View File

@@ -149,9 +149,6 @@
<Compile Include="Scenes\Entity.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Scenes\Scene.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Scenes\Scene.Scripting.cs">
<SubType>Code</SubType>
</Compile>
@@ -176,10 +173,13 @@
<Compile Include="Scenes\Primitive.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Scenes\SceneBase.cs">
<Compile Include="Scenes\IScenePresenceBody.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Scenes\IScenePresenceBody.cs">
<Compile Include="Scenes\Scene.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Scenes\SceneBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Scenes\scripting\IScriptHandler.cs">

View File

@@ -40,7 +40,7 @@ using OpenSim.Framework.Types;
using OpenSim.Framework.Inventory;
using OpenSim.Framework;
using OpenSim.Region.Environment.Scripting;
using OpenSim.Terrain;
using OpenSim.Region.Terrain;
using OpenSim.Framework.Communications;
using OpenSim.Region.Caches;
using OpenSim.Region.Environment;

View File

@@ -38,7 +38,7 @@ using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Framework.Inventory;
using OpenSim.Region.Environment.Scripting;
using OpenSim.Terrain;
using OpenSim.Region.Terrain;
using OpenSim.Region.Caches;
namespace OpenSim.Region.Environment.Scenes