mirror of
https://github.com/opensim/opensim.git
synced 2026-08-05 00:46:02 +08:00
*Moved VersionInfo.cs to its correct place in OpenSim.csproj
*Added OpenSim.Region.Caps *Updated prebuild.xml and ran prebuild
This commit is contained in:
@@ -149,9 +149,6 @@
|
||||
<Compile Include="Scenes\Entity.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\Scene.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\Scene.Scripting.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
@@ -176,10 +173,13 @@
|
||||
<Compile Include="Scenes\Primitive.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\SceneBase.cs">
|
||||
<Compile Include="Scenes\IScenePresenceBody.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\IScenePresenceBody.cs">
|
||||
<Compile Include="Scenes\Scene.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\SceneBase.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\scripting\IScriptHandler.cs">
|
||||
|
||||
@@ -40,7 +40,7 @@ using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework.Inventory;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Environment.Scripting;
|
||||
using OpenSim.Terrain;
|
||||
using OpenSim.Region.Terrain;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Region.Caches;
|
||||
using OpenSim.Region.Environment;
|
||||
|
||||
@@ -38,7 +38,7 @@ using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework.Inventory;
|
||||
using OpenSim.Region.Environment.Scripting;
|
||||
using OpenSim.Terrain;
|
||||
using OpenSim.Region.Terrain;
|
||||
using OpenSim.Region.Caches;
|
||||
|
||||
namespace OpenSim.Region.Environment.Scenes
|
||||
|
||||
Reference in New Issue
Block a user