updated to use lastest version of libsl but is currently broke when using SL viewer 1.15.02, due to big changes in the message templates.

This commit is contained in:
MW
2007-04-25 18:12:06 +00:00
parent 68b33294b1
commit 9ed0a8dbad
48 changed files with 2539 additions and 135 deletions

View File

@@ -491,7 +491,7 @@ namespace OpenSim
break;
case PacketType.CreateInventoryFolder:
CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack;
m_inventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type, Helpers.FieldToString(invFolder.FolderData.Name), invFolder.FolderData.ParentID);
m_inventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type, Util.FieldToString(invFolder.FolderData.Name), invFolder.FolderData.ParentID);
//Console.WriteLine(Pack.ToString());
break;
case PacketType.CreateInventoryItem:
@@ -603,7 +603,7 @@ namespace OpenSim
{
if (ent is OpenSim.world.Primitive)
{
this.m_world.AddScript(ent, Helpers.FieldToString(assBase.Data));
this.m_world.AddScript(ent, Util.FieldToString(assBase.Data));
}
}
}
@@ -1081,8 +1081,8 @@ namespace OpenSim
{
//lets try this out with creating a notecard
AssetBase asset = new AssetBase();
asset.Name = Helpers.FieldToString(packet.InventoryBlock.Name);
asset.Description = Helpers.FieldToString(packet.InventoryBlock.Description);
asset.Name = Util.FieldToString(packet.InventoryBlock.Name);
asset.Description = Util.FieldToString(packet.InventoryBlock.Description);
asset.InvType = packet.InventoryBlock.InvType;
asset.Type = packet.InventoryBlock.Type;
asset.FullID = LLUUID.Random();