From 9ee704e3bd96878c4c093f0bc7c166beef9d78ab Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Thu, 7 Oct 2021 16:14:46 +0100 Subject: [PATCH] mantis 8933: Yengine allow bool to float implicit cast --- OpenSim/Region/ScriptEngine/YEngine/MMRScriptTypeCast.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenSim/Region/ScriptEngine/YEngine/MMRScriptTypeCast.cs b/OpenSim/Region/ScriptEngine/YEngine/MMRScriptTypeCast.cs index fa2be679b5..7b270d66fe 100644 --- a/OpenSim/Region/ScriptEngine/YEngine/MMRScriptTypeCast.cs +++ b/OpenSim/Region/ScriptEngine/YEngine/MMRScriptTypeCast.cs @@ -114,7 +114,7 @@ namespace OpenSim.Region.ScriptEngine.Yengine // EXPLICIT type casts (an * is in middle of the key) // In general, only mark explicit if it might throw an exception ltc.Add("array object", TypeCastArray2Object); - ltc.Add("bool*float", TypeCastBool2Float); + ltc.Add("bool float", TypeCastBool2Float); ltc.Add("bool integer", TypeCastBool2Integer); ltc.Add("bool list", TypeCastBool2List); ltc.Add("bool object", TypeCastBool2Object);