Attachments module only registers when enabled. This enables alternative attachments module implementations. All calls to Scene.AttachmentsModule are checking for null. Ideally, if we support disabling attachments then we need a null attachments module to register with the scene.

This commit is contained in:
Dan Lake
2013-07-16 17:43:36 -07:00
parent 9f578cf0c8
commit 9f129938c9
3 changed files with 12 additions and 6 deletions

View File

@@ -51,7 +51,8 @@ namespace OpenSim.Region.RegionCombinerModule
m_virtScene.UnSubscribeToClientPrimEvents(client);
m_virtScene.UnSubscribeToClientPrimRezEvents(client);
m_virtScene.UnSubscribeToClientInventoryEvents(client);
((AttachmentsModule)m_virtScene.AttachmentsModule).UnsubscribeFromClientEvents(client);
if(m_virtScene.AttachmentsModule != null)
((AttachmentsModule)m_virtScene.AttachmentsModule).UnsubscribeFromClientEvents(client);
//m_virtScene.UnSubscribeToClientTeleportEvents(client);
m_virtScene.UnSubscribeToClientScriptEvents(client);
@@ -66,7 +67,8 @@ namespace OpenSim.Region.RegionCombinerModule
client.OnRezObject += LocalRezObject;
m_rootScene.SubscribeToClientInventoryEvents(client);
((AttachmentsModule)m_rootScene.AttachmentsModule).SubscribeToClientEvents(client);
if (m_rootScene.AttachmentsModule != null)
((AttachmentsModule)m_rootScene.AttachmentsModule).SubscribeToClientEvents(client);
//m_rootScene.SubscribeToClientTeleportEvents(client);
m_rootScene.SubscribeToClientScriptEvents(client);