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Fixed a bug causing a crash during clientlog on in Windows (Thanks to Rookiie and nebadon for laying all the ground work)
Fixed a bug, preventing standalone mode to report neighboring sims correctly
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@@ -85,7 +85,7 @@ namespace OpenSim.Region.Communications.Local
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//Console.WriteLine("CommsManager- RequestNeighbours() - found a different region in list, checking location");
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if ((reg.RegionLocX > (x - 2)) && (reg.RegionLocX < (x + 2)))
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{
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if ((reg.RegionLocY > (x - 2)) && (reg.RegionLocY < (x + 2)))
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if ((reg.RegionLocY > (y - 2)) && (reg.RegionLocY < (y + 2)))
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{
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neighbours.Add(reg);
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}
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@@ -255,3 +255,4 @@ namespace OpenSim.Region.Communications.Local
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}
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