* refactor: break out sog original xml serialization to a separate class

This commit is contained in:
Justin Clarke Casey
2009-05-08 18:05:54 +00:00
parent fcfc97a4bf
commit 9f39a490b5
5 changed files with 67 additions and 60 deletions

View File

@@ -44,6 +44,7 @@ using OpenSim.Framework.Communications.Clients;
using OpenSim.Framework.Console;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes.Scripting;
using OpenSim.Region.Framework.Scenes.Serialization;
using OpenSim.Region.Physics.Manager;
using Timer=System.Timers.Timer;
using TPFlags = OpenSim.Framework.Constants.TeleportFlags;
@@ -3383,7 +3384,7 @@ namespace OpenSim.Region.Framework.Scenes
break;
case 2: // Sell a copy
string sceneObjectXml = group.ToXmlString();
string sceneObjectXml = SceneObjectSerializer.ToOriginalXmlFormat(group);
CachedUserInfo userInfo =
CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId);