Formatting cleanup.

This commit is contained in:
Jeff Ames
2009-11-23 11:26:06 +09:00
parent 9ba10af6b2
commit 9f5c2acd12
37 changed files with 591 additions and 107 deletions

View File

@@ -136,7 +136,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
successfulAssetRestores);
}
else if (filePath.StartsWith(ArchiveConstants.INVENTORY_PATH))
{
{
InventoryFolderBase foundFolder
= ReplicateArchivePathToUserInventory(
filePath, TarArchiveReader.TarEntryType.TYPE_DIRECTORY == entryType,
@@ -254,7 +254,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
string newFolderName = rawDirsToCreate[i].Remove(identicalNameIdentifierIndex);
newFolderName = InventoryArchiveUtils.UnescapeArchivePath(newFolderName);
newFolderName = InventoryArchiveUtils.UnescapeArchivePath(newFolderName);
UUID newFolderId = UUID.Random();
// Asset type has to be Unknown here rather than Folder, otherwise the created folder can't be
@@ -352,7 +352,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
item.Folder = loadFolder.ID;
//m_userInfo.AddItem(item);
m_scene.InventoryService.AddItem(item);
m_scene.InventoryService.AddItem(item);
return item;
}

View File

@@ -116,7 +116,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
return startFolder;
string[] components = SplitEscapedPath(path);
components[0] = UnescapePath(components[0]);
components[0] = UnescapePath(components[0]);
//string[] components = path.Split(new string[] { PATH_DELIMITER.ToString() }, 2, StringSplitOptions.None);
@@ -306,17 +306,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
public static string EscapeArchivePath(string path)
{
// Only encode ampersands (for escaping anything) and / (since this is used as general dir separator).
return path.Replace("&", "&").Replace("/", "/");
return path.Replace("&", "&").Replace("/", "/");
}
/// <summary>
/// Unescape an archive path.
/// </summary>
/// <param name="path"></param>
/// <returns></returns>
/// <returns></returns>
public static string UnescapeArchivePath(string path)
{
return path.Replace("&#47;", "/").Replace("&amp;", "&");
return path.Replace("&#47;", "/").Replace("&amp;", "&");
}
}
}

View File

@@ -270,7 +270,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
inventoryFolder.Name, inventoryFolder.ID, m_invPath);
//recurse through all dirs getting dirs and files
SaveInvFolder(inventoryFolder, ArchiveConstants.INVENTORY_PATH, !foundStar);
SaveInvFolder(inventoryFolder, ArchiveConstants.INVENTORY_PATH, !foundStar);
}
else if (inventoryItem != null)
{
@@ -278,7 +278,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
"[INVENTORY ARCHIVER]: Found item {0} {1} at {2}",
inventoryItem.Name, inventoryItem.ID, m_invPath);
SaveInvItem(inventoryItem, ArchiveConstants.INVENTORY_PATH);
SaveInvItem(inventoryItem, ArchiveConstants.INVENTORY_PATH);
}
else
{
@@ -288,7 +288,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
m_log.ErrorFormat("[INVENTORY ARCHIVER]: {0}", errorMessage);
m_module.TriggerInventoryArchiveSaved(
m_id, false, m_userInfo, m_invPath, m_saveStream,
new Exception(errorMessage));
new Exception(errorMessage));
return;
}

View File

@@ -133,7 +133,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
InventoryFolderBase objsFolder
= InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, userId, "Objects");
item1.Folder = objsFolder.ID;
scene.AddInventoryItem(userId, item1);
scene.AddInventoryItem(userId, item1);
MemoryStream archiveWriteStream = new MemoryStream();
archiverModule.OnInventoryArchiveSaved += SaveCompleted;
@@ -348,7 +348,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
InventoryFolderBase objsFolder
= InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, userId, "Objects");
item1.Folder = objsFolder.ID;
scene.AddInventoryItem(userId, item1);
scene.AddInventoryItem(userId, item1);
MemoryStream archiveWriteStream = new MemoryStream();
archiverModule.OnInventoryArchiveSaved += SaveCompleted;
@@ -356,7 +356,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
mre.Reset();
archiverModule.ArchiveInventory(
Guid.NewGuid(), userFirstName, userLastName, "Objects", userPassword, archiveWriteStream);
mre.WaitOne(60000, false);
mre.WaitOne(60000, false);
// LOAD ITEM
MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray());
@@ -373,7 +373,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
// "Loaded item non-uuid creator doesn't match that of the loading user");
Assert.That(
foundItem1.Name, Is.EqualTo(itemName),
"Loaded item name doesn't match saved name");
"Loaded item name doesn't match saved name");
}
/// <summary>