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Now last commit will compile too... The features just keep on coming!
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@@ -194,8 +194,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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{
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if (LUQueue.Count == 0)
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Thread.Sleep(scriptLoadUnloadThread_IdleSleepms);
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if (PleaseShutdown)
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return;
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//if (PleaseShutdown)
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// return;
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if (LUQueue.Count > 0)
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{
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LUStruct item = LUQueue.Dequeue();
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